Having attended a few regional events and played against what I consider to be the newest cookie cutter several times, I've contructed a pseudo Anti-Meta deck based mostly on Command Knight. Here's the current loadout of the deck.
Level 5(+):
Mobius the Frost Monarch x2
Cyber Dragon x2
Level 4(-):
Command Knight x2
Goblin Attack Force x2
Zombyra the Dark x1
D.D. Warrior Lady x1
Exiled Force x1
Sasuke Samurai x1
Legendary Jujitsu Master x1
Tsukuyomi x1
Spirit Reaper x1
Sangan x1
Spells:
Dark Hole x1
Heavy Storm x1
Mystical Space Typhoon x1
Nobleman of Crossout x1
Reinforcement of the Army x2
Smashing Ground x2
Snatch Steal x1
Traps:
Drop Off x2
Dust Tornado x2
Magic Drain x2
Sakuretsu Armor x3
Solemn Judgment x1
Threatening Roar x2
Time Seal x3
This deck was designed to make very little sense to the average player. Relatively low monster and spell count and a lot of almost random traps. Hidden beneath it all is an everpresent lockdown that the opponent is never trully aware of until it's too late. The deck's title is an illustration of my favorite field position; Command Knight side by side with Cyber Dragon. They actually protect each other. Cyber Dragon's very presence protects Command Knight, and Command Knight's higher DEF and lower ATK protect Cyber Dragon from Smashing Grounds or Fissures. And if the opponent manages to take out both, they'll then have to contend with my back row of traps with a much lower amount of resources.
As I mentioned in the General Discussion forum, I want to find something to replace Drop Off, but at the same time can still do it's job of draw phase disruption. Any tips or comments would be most appreciated.
Level 5(+):
Mobius the Frost Monarch x2
Cyber Dragon x2
Level 4(-):
Command Knight x2
Goblin Attack Force x2
Zombyra the Dark x1
D.D. Warrior Lady x1
Exiled Force x1
Sasuke Samurai x1
Legendary Jujitsu Master x1
Tsukuyomi x1
Spirit Reaper x1
Sangan x1
Spells:
Dark Hole x1
Heavy Storm x1
Mystical Space Typhoon x1
Nobleman of Crossout x1
Reinforcement of the Army x2
Smashing Ground x2
Snatch Steal x1
Traps:
Drop Off x2
Dust Tornado x2
Magic Drain x2
Sakuretsu Armor x3
Solemn Judgment x1
Threatening Roar x2
Time Seal x3
This deck was designed to make very little sense to the average player. Relatively low monster and spell count and a lot of almost random traps. Hidden beneath it all is an everpresent lockdown that the opponent is never trully aware of until it's too late. The deck's title is an illustration of my favorite field position; Command Knight side by side with Cyber Dragon. They actually protect each other. Cyber Dragon's very presence protects Command Knight, and Command Knight's higher DEF and lower ATK protect Cyber Dragon from Smashing Grounds or Fissures. And if the opponent manages to take out both, they'll then have to contend with my back row of traps with a much lower amount of resources.
As I mentioned in the General Discussion forum, I want to find something to replace Drop Off, but at the same time can still do it's job of draw phase disruption. Any tips or comments would be most appreciated.