Divinity VS Holy Fire

Ultiheart

New Member
Sigh, after such a long absence from this great forum, I feel I am somewhat undeserving of a response to this, but I must ask anyways.

There seems to be some confusion in my circle of YGO playing friends over Divine Wrath and Solar Flare Dragon.

Actually - why don't I just make it simple:

Can Divine Wrath be used against Solar Flare Dragons 500 LP at the End Phase effect?

There was confusion over whether that effect was considered continuous for the purposes of Divine Wrath or not (and Netrep has not made it completely clear, or rather, seems to give conflicting information)

Much appreciated.
 
I would say no. My Reasoning for this is. 1. Solar Flare Dragon's eefect seems continous and dosen't need to be activated its automatic. 2. Divine Wrath says "Discard 1 card from your hand. Negate the activation and the effect of an Effect Monster and destroy the monster."

Well I can allow assume it only counters an effect the has been activated by your opponent not by the card.
 
Fuzzman said:
Hrm, Thats a good point.
<Self-confidence has increased by 7 points.>

Now I do wonder, though, if Barrel has special rulings allowing it to chain to continuous or not. Because you're right: SFD does SEEM continuous.

This thread (at the tyme I'm tiping) has 1 view and 3 replies. Those numbers seem as backwards as my "y" and "i".
 
Remember, Solar Flare Dragon's effect that is continuous is the part

"While there is another Pyro-Type monster on your side of the field, this card cannot be attacked."

That's continuous.

Solar Flare Dragon's effect to inflict 500 damage only triggers at End Phase of the turn, which means if you skip your opponents End Phase, you dont receive damage.

That also means that as soon as the End Phase is entered, when Solar Flare Dragon's effect triggers, you can chain Divine Wrath to it.

If Solar Flare Dragon simply said.

"On your turn, inflict 500 damage to your opponent as long as this card is face up", then that would be continuous.
 
Jason_C said:
I would have to disagree. The card rulings for Solar Flare Dragon say Barrel Behind the Door may be used against it. This implies chainability, and thus a trigger effect, which Divine Wrath could indeed negate.

Don't look at such stuff ;)
The reason why they say it, is to make it more clear. To prevent getting confused with effect like Fire Princess etc. Solar Flare Dragon is the source of the damage, which is the reason why you can use Barrel against it. However, it remains a continuous effect, with a 'timer' on it. If it would be trigger, it would be its own effect that functions as a trigger. And I think you know that would be nonsense to use a an argument.

EDIT: grah, curse you Masterwoo0
 
BenjaminMS said:
Don't look at such stuff ;)
The reason why they say it, is to make it more clear. To prevent getting confused with effect like Fire Princess etc. Solar Flare Dragon is the source of the damage, which is the reason why you can use Barrel against it. However, it remains a continuous effect, with a 'timer' on it. If it would be trigger, it would be its own effect that functions as a trigger. And I think you know that would be nonsense to use a an argument.

EDIT: grah, curse you Masterwoo0
So Barrel Behind the Door, despite being a counter trap, can respond to the resolution of a continuous effect, and initiate a new chain? Counter Traps cannot initiate a new chain.
 
Jason_C said:
So Barrel Behind the Door, despite being a counter trap, can respond to the resolution of a continuous effect, and initiate a new chain? Counter Traps cannot initiate a new chain.

You've got a point. But I am sure it won't be trigger, because a trigger needs another card to have a right timing. <EDIT: oh boy. The 'time' is the trigger. Forgot that.>
 
BenjaminMS said:
You've got a point. But I am sure it won't be trigger, because a trigger needs another card to have a right timing. <EDIT: oh boy. The 'time' is the trigger. Forgot that.>
Yes, time can be a trigger. Look at cards like Mirage of Nightmare.

But, see, I don't get continuous vs trigger. Because of TER.

This thread still has only one view.
 
*gets a headache because of all those complex things prepared by Konami, meant to kill the players who want to discuss about rulings*

>_> <_< Chaos general struck.
*walks away*
 
skey23 said:
Ta Ta For Now! Sorry, I have kids, they like Winnie the Pooh...lol.
Eh... ?

That post was pointless . . . but I betcha this one'll be even MORE pointless! :D :p

I think the reason for Benjamin's confusion is that your abreviation does bear some resemblance to TTYL, so he (and I) couldn't figure out if you meant that or not.

Winnie The Pooh = t3h 1337 Kewlne$$. :D
 
BenjaminMS said:
Don't look at such stuff ;)
The reason why they say it, is to make it more clear. To prevent getting confused with effect like Fire Princess etc. Solar Flare Dragon is the source of the damage, which is the reason why you can use Barrel against it. However, it remains a continuous effect, with a 'timer' on it. If it would be trigger, it would be its own effect that functions as a trigger. And I think you know that would be nonsense to use a an argument.

EDIT: grah, curse you Masterwoo0

Lets not bring Fire Princess into the mix alright? We all know Fire Princess SHOULD be a trigger effect and not continuous....Konami just refuses to change that for some odd reason.
 
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