Gyroid
Effect Monster (Machine / WIND / 3 Stars / ATK 1000 / DEF 1000)
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
"¢ You cannot choose when to apply "Gyroid's" effect. If "Gyroid" would be destroyed as a result of battle, its effect is applied (once per turn).
"¢ If "Gyroid" is destroyed, and is then Special Summoned again that same turn, the effect is reset and its effect will be activated again if Appropriate.
"¢ The effect of "Gyroid" is a Continuous Effect that cannot be chained to.
Today's roid is one of the better ones: Gyroid. People will ask: "Why not use Spirit Reaper instead?" I'll answer that question later in this review. This card is overall, a very solid card and can be a life-saver.
This card comboes very gorgeously with The Dark Door. 1 attack per turn, and Gyroid won't die the first time it's attacked. It also plays as a very nice defensive wall, forcing your opponent to waste 2 attacks on it, leaving that set Magician of Faith safe.
This card has a lot going for it. It's only 3 stars, so it gets under every stall card. It's ATK and DEF are both 1000, which you'd expect with an effect like it has, and it's stats you'd expect to be the same on both ATK and DEF since it's a roid. Now, to the Spirit Reaper issue, why is Gyroid better? First off, it's stats allow it to actually kill a couple things. 2 It provides a far better buffer agianst an Airknight Parshath than does a Spirit Reaper. The damage is far less when Gyroid gets hit. Only surviving one attack shouldn't be a problem at all, because if you are playing with a decent deck, you should be able to prevent mroe than one attack from hitting contact with Gyroid. Also, Gyroid is a Wind monster, which means you can use Spiritual Wind Art - Miyabi with him. The only art Spirit Reaper has is the "art" of removing a Light and a Dark once he dies to summon BLS-EotB. Spirit Reaper may never die by battle, and it may provide a slight amount of hand control. But I'd rather topdeck this than Spirit Reaper. Hand control doesn't help a bit late game, so stats own here. Also Machines need good topdecks, so Gyroid should be in several machine decks.
Alright, now for the bad side. He dies when the second attack kills him, but I've explained that already. It doesn't have nearly as much support being a Wind monster as it would if it were say a Light or Dark monster. But other than that, not much else bad against it.
Now when playing this card, use it both aggressively and defensively. It can kill a goat when they don't have any other non-Goat monsters without much fear of being killed in battle. It's also a great late game monster, seeing as usually they shouldn't have built up a field against it.
This card belongs in Machine decks, and is decent in Wind decks as well. Stall is almost never a bad thing, well, in moderated amounts anyway.
Advanced: 4/5 Good stall, and a nice little beatstick that won't die as easily.
Tarditional: 0/5 With 40 card cookie cutter decks, no room for it here.
Sealed Pack: 4/5 Drillroid and System Down were the only quick answers to this.
Limited: 4/5 Good pull.
-chaosruler
Effect Monster (Machine / WIND / 3 Stars / ATK 1000 / DEF 1000)
Once per turn, if this card would be destroyed as a result of battle, it is not destroyed. (Damage calculation is applied normally).
"¢ You cannot choose when to apply "Gyroid's" effect. If "Gyroid" would be destroyed as a result of battle, its effect is applied (once per turn).
"¢ If "Gyroid" is destroyed, and is then Special Summoned again that same turn, the effect is reset and its effect will be activated again if Appropriate.
"¢ The effect of "Gyroid" is a Continuous Effect that cannot be chained to.
Today's roid is one of the better ones: Gyroid. People will ask: "Why not use Spirit Reaper instead?" I'll answer that question later in this review. This card is overall, a very solid card and can be a life-saver.
This card comboes very gorgeously with The Dark Door. 1 attack per turn, and Gyroid won't die the first time it's attacked. It also plays as a very nice defensive wall, forcing your opponent to waste 2 attacks on it, leaving that set Magician of Faith safe.
This card has a lot going for it. It's only 3 stars, so it gets under every stall card. It's ATK and DEF are both 1000, which you'd expect with an effect like it has, and it's stats you'd expect to be the same on both ATK and DEF since it's a roid. Now, to the Spirit Reaper issue, why is Gyroid better? First off, it's stats allow it to actually kill a couple things. 2 It provides a far better buffer agianst an Airknight Parshath than does a Spirit Reaper. The damage is far less when Gyroid gets hit. Only surviving one attack shouldn't be a problem at all, because if you are playing with a decent deck, you should be able to prevent mroe than one attack from hitting contact with Gyroid. Also, Gyroid is a Wind monster, which means you can use Spiritual Wind Art - Miyabi with him. The only art Spirit Reaper has is the "art" of removing a Light and a Dark once he dies to summon BLS-EotB. Spirit Reaper may never die by battle, and it may provide a slight amount of hand control. But I'd rather topdeck this than Spirit Reaper. Hand control doesn't help a bit late game, so stats own here. Also Machines need good topdecks, so Gyroid should be in several machine decks.
Alright, now for the bad side. He dies when the second attack kills him, but I've explained that already. It doesn't have nearly as much support being a Wind monster as it would if it were say a Light or Dark monster. But other than that, not much else bad against it.
Now when playing this card, use it both aggressively and defensively. It can kill a goat when they don't have any other non-Goat monsters without much fear of being killed in battle. It's also a great late game monster, seeing as usually they shouldn't have built up a field against it.
This card belongs in Machine decks, and is decent in Wind decks as well. Stall is almost never a bad thing, well, in moderated amounts anyway.
Advanced: 4/5 Good stall, and a nice little beatstick that won't die as easily.
Tarditional: 0/5 With 40 card cookie cutter decks, no room for it here.
Sealed Pack: 4/5 Drillroid and System Down were the only quick answers to this.
Limited: 4/5 Good pull.
-chaosruler