i have benn re building a old essay that i wrote about last turn from scrath and i found some unsual situations that i need help
last turn versus sinister serpent
if oponent holds in his hands a sinister serpent and last turn is activated in standy by phasehat will occur
SS will be added to oponent hands after the monster is special sumoned
or
SS will be added to oponent hands after the last turn batlle , when the turn resumes to normality?
if i had night assassin instead? which would be the moment to apply its efct?
last turn versus interdimensional matter trasnport
fact 1 : the monster chosen to remain on the field is declared when last turn resolves and not when it is activated what makes last turn a non targeting efct
if player activate last turn THEM chain IMT to RFG his only monster what would occur
the efct of last turn would disapear?
or
the batlle would not occur and we would have a tie?
now the cards text
Last Turn
Group: Trap Card
Type: Trap
This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.
Sinister Serpent
Attrib: Water
Type: Reptile/Effect
Level:1
Atk: 300
Def: 250
During your standby Phase, if a Sinister Serpent exists in your Graveyard, you can return the Sinister Serpent to your hand.
Interdimensional Matter Transporter
Group: Trap Card
Type: Trap
Select 1 face-up monster on your side of the field and remove it from play until the End Phase of the turn this card is activated.
thanx for the imputs
woltarr
last turn versus sinister serpent
if oponent holds in his hands a sinister serpent and last turn is activated in standy by phasehat will occur
SS will be added to oponent hands after the monster is special sumoned
or
SS will be added to oponent hands after the last turn batlle , when the turn resumes to normality?
if i had night assassin instead? which would be the moment to apply its efct?
last turn versus interdimensional matter trasnport
fact 1 : the monster chosen to remain on the field is declared when last turn resolves and not when it is activated what makes last turn a non targeting efct
if player activate last turn THEM chain IMT to RFG his only monster what would occur
the efct of last turn would disapear?
or
the batlle would not occur and we would have a tie?
now the cards text
Last Turn
Group: Trap Card
Type: Trap
This card can only be activated during your opponent's turn when your Life Points are 1000 or less. Select 1 monster on your side of the field and send all other cards on the field and in their respective owners' hands to their respective Graveyards. Your opponent must then Special Summon 1 monster from his/her Deck in face-up Attack Position and attack your selected monster. Any Battle Damage from this battle is treated as 0. The player whose monster remains alone on the field at the End Phase of this turn wins the Duel. Any other case results in a DRAW.
Sinister Serpent
Attrib: Water
Type: Reptile/Effect
Level:1
Atk: 300
Def: 250
During your standby Phase, if a Sinister Serpent exists in your Graveyard, you can return the Sinister Serpent to your hand.
Interdimensional Matter Transporter
Group: Trap Card
Type: Trap
Select 1 face-up monster on your side of the field and remove it from play until the End Phase of the turn this card is activated.
thanx for the imputs
woltarr