This is a highly underrated card that pretty much only sees use in the Scientist FTK deck. However, it's flexibility and stackability to bring out any monster 1500 or lower from your deck makes it one of the best searchers around, esp. in the Advanced Format. There are only 2 requirements to properly use this card.
1) "Last Will" MUST be played before a monster is sent to your graveyard.
2) When a monster is sent to your graveyard (by any means), you must use the effect right then (or right after the current effect fully resolves) or the state ends and you can't later bring something out. So if you activate "Last Will", then summon "Cannon Soldier", then offer "Cannon Soldier" as a tribute for its effect, right after the 500 Life Points are inflicted to your opponent, you would have to special summon 1 monster 1500 ATK or lower from your deck in order to use "Last Will". If you don't at this time, the effect (and state) ends.
This is a very flexible card. Activate 2 of them and bring out 2 monsters if one of yours goes to the graveyard. "Last Will" can combo well in most decks (Don Zaloog, DD Warrior Lady, Y-Dragon Head, Z-Metal Tank, Catapult Turtle, Command Knight, etc.) Also, this card will let you special summon a high level monster without tribute as long as the base ATK printed on the card is no more than 1500 ATK (Catapult Turtle being the common choice). "Last Will" will even work during the Battle Phase if one of your monsters is destroyed in combat. Just like that, you will have a new on on the field to take its place.
Really, this is a great card to help speed your deck up and you'll find that it works in a lot more situations than merely a FTK.
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1) "Last Will" MUST be played before a monster is sent to your graveyard.
2) When a monster is sent to your graveyard (by any means), you must use the effect right then (or right after the current effect fully resolves) or the state ends and you can't later bring something out. So if you activate "Last Will", then summon "Cannon Soldier", then offer "Cannon Soldier" as a tribute for its effect, right after the 500 Life Points are inflicted to your opponent, you would have to special summon 1 monster 1500 ATK or lower from your deck in order to use "Last Will". If you don't at this time, the effect (and state) ends.
This is a very flexible card. Activate 2 of them and bring out 2 monsters if one of yours goes to the graveyard. "Last Will" can combo well in most decks (Don Zaloog, DD Warrior Lady, Y-Dragon Head, Z-Metal Tank, Catapult Turtle, Command Knight, etc.) Also, this card will let you special summon a high level monster without tribute as long as the base ATK printed on the card is no more than 1500 ATK (Catapult Turtle being the common choice). "Last Will" will even work during the Battle Phase if one of your monsters is destroyed in combat. Just like that, you will have a new on on the field to take its place.
Really, this is a great card to help speed your deck up and you'll find that it works in a lot more situations than merely a FTK.
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