Mind crush

But your opponent doesn't know what card you just drew... ad therefore you could alwats say that it was the card you just drew that you discarded. And even with honesty, if you drew a card taht was already in your hand, you wouldn't know which card you just drew either.

So shouldn't Drop Off just not resolve for simplicity's sake? (unless a card that reveals the hand is in play)
 
DaGuyWitBluGlasses said:
But your opponent doesn't know what card you just drew... ad therefore you could alwats say that it was the card you just drew that you discarded. And even with honesty, if you drew a card taht was already in your hand, you wouldn't know which card you just drew either.

So shouldn't Drop Off just not resolve for simplicity's sake? (unless a card that reveals the hand is in play)
I see that now, i really should have paid more attention to it, i really haven't looked a Mind Crush at all.

I would figure exiledforcefreak is on the right track, Drop Off would dissappear only if you were forced to randomly discard for Mind Crush.

If you don't randomly discard, then you discard the card you just drew for Drop Off.

You would not resolve Drop Off first, you have to allow for proper chaining rules, and Mind Crush is legal to activate.
 
If you knew that you were going to chain Mind Crush, hoping to randomly discard the same target of Drop Off, could you legally just show your opponent which card you just drew, before the chain started to resolve?

That way both players would know whether the card discarded for Mind Crush was or was not still in the player's hand, when Drop Off resolved.
 
squid said:
If you knew that you were going to chain Mind Crush, hoping to randomly discard the same target of Drop Off, could you legally just show your opponent which card you just drew, before the chain started to resolve?

That way both players would know whether the card discarded for Mind Crush was or was not still in the player's hand, when Drop Off resolved.

Not if there's a matching copy of that card in hand: neither player would know which one was which.

However you could solve this problem with a die (singular of dice):

Place the cards face-down with the card that was jsut drawn in position 1, then other cards lined up in position 2, 3, 4, 5, 6

If you roll a number that is not occupied, then roll the die again.

7+ make 2 rows, flip a coin to determin which row to roll the die for. For odd number of total cards: If the result is not an occupied space, flip the coin and roll the die again. For when both rolls contain the same number of cards, only the dice needs to be rolled again.
 
The die roll is an interesting possibility.

This is a good question for the board, but wait, they don't answer questions from discussions on forums... :confused:

Which is really silly, as the majority of official rulings first get pushed from these kinds of discussions.
 
novastar said:
The die roll is an interesting possibility.

This is a good question for the board, but wait, they don't answer questions from discussions on forums... :confused:

Which is really silly, as the majority of official rulings first get pushed from these kinds of discussions.
Exactly, that would require some actual resolution of problems. Who wants that? :rolleyes:
 
novastar said:
The die roll is an interesting possibility.

This is a good question for the board, but wait, they don't answer questions from discussions on forums... :confused:

Which is really silly, as the majority of official rulings first get pushed from these kinds of discussions.
Damn what a way to avoid doing any actual work, no wonder we're all stuck in limbo with so many rulings at the moment!
 
But that's just it, there are many ways to rendomly select a card from your hand without both players losing sight of which one was the freshly drawn one. THe die rol is one possibility. Sticking a small pice of paper in the front of the card protector of the freshly drawn card and then doing the opponent-blindly-picks method is also workable, as both players can see if it was the card drop off would have discarded.
 
I would say that even though there is no ruling for chaining Mind Crush to the activation of Drop Off, and since the card is considered in hand once drawn, the effect of Drop Off should still resolve since the turn player knows which card was actually picked up during the Draw Phase.

Cards that call for a "random selection" allow for the hand to be shufflled before the selection is made, so if the cards are face-down, even the turn player is unable to know which card is part of Drop Off's effect, and the original cards in hand, unless they are marked.

I would say that unless the card discarded from choosing wrong while resolving Mind Crush's effect was the card involved in Drop Off also, the effect would still cause that card to discard since nothing else negated Drop Off's effect or caused it to Disappear.

This is a case where the turn player could manipulate the system, or play fair.

I would also say that "intentionally" marking a card, even if it is to identify a card chosen for another effect is not a good practice since it's in the policy documents that you cannot do so.
 
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