Misplaying a card...

Giga

New Member
If you were to use a card you can't use unintentionally at a tournament, do your take it back or discard it?

Examples:

Playing a Trap Hole when Jinzo is on the field.

Playing a quick-play spell when Invader of Darkness is on the field.
 
I believe or i was informed by the judges at the regionals in Rochester that a missplayed card is discarded because there are no "refunds" in yugioh for mistakes. Being your opponent activating a dust tornado while jinzo is on the field the dust tornado would be scent to the graveyard as to attempt to not further damage the current game play. Not sure if this is true but this is the way the entire regionals was played while I was there. But then again the judges were the worst i have EVER seen. Taking them a half an hour to figure out what would happen if a ring of destruction was played on a Spirit reaper then a book of moon was activating targeting the spirit reaper. Obvious solution is that book of moon resolves first destroying Spirit reaper then ring resolves the target has been removed from the field so the effect fizzles. But one of the judges said that the spirit reaper would go...face down and avoid being ring'd. I stould up and said something only to be given a warning as they said my next one would have me thrown out. But when other kids the judge knew personally said something he listened and let them go. After leaving the regionals i felt incredibly ripped off for reasons other then these. But o yea i believe there is no refund on cards.

-Fiction
Chedder cheese?
 
It's not that you are getting a refund.

If you activate "Trap Hole" when "Jinzo" is on the field, so simply flip it back. Honest mistake, it happens. Illegal activation (if noticed right away) is not a game-altering mistake. You flip it back face down. Repeated illegal activations like that can cost you though (a warning or worse).

Now if you did that and it wasn't noticed for a few turns, that could warrent a game forfeiture since it really is impossible to "backstep" at that point. But if it's noticed right away, you just flip it back face down, no harm, no foul. (And yes that's in the policy book too)
 
Ok just to state the obvious BoM doesn't destroy Spirit Reaper. If a card is misplayed the card will be returned to its previous state. In other word if it was a set trap card then it gets fliped back down.

There are some weird occasions where it will go to the graveyard though. Say if I play change of Heart on LV 6 Horus. Most people think it would go back to the hand but it actually is sent to the graveyard.
 
Obvious solution is that book of moon resolves first destroying Spirit reaper then ring resolves the target has been removed from the field so the effect fizzles. But one of the judges said that the spirit reaper would go...face down and avoid being ring'd.

Incidentally, what the judges said there was the correct resolution of the chain. When "Book of Moon" is used on a face-up "Spirit Reaper," that "Spirit Reaper" will be flipped face-down before its destruction effect would apply. The fact that it's face-down also keeps it from being destroyed by "Ring of Destruction," which needs a face-up target.

Of course, the fact that it took them so long to resolve such a simple matter makes me think that they aren't the most competent of judges.

Also of note is that your judges were definitely handling illegal activations wrong.

If a card is illegally activated (example: Trap Cards when Jinzo is on the field, Raigek with no monsters on the opponent's side of the field, etc.), that card is placed face-down (if it was set on the field) or returned to your hand (if played from your hand). That is the best and most correct way of handling illegal activations; forcing the player to send their illegally activated card(s) to the graveyard is punishing them for sloppy play by making them lose cards they should not have been allowed to activate in the first place. This is a negative (and incorrect) method of dealing with those types of situations. A simple warning should be assigned for the player not being careful enough to realize that they were making an illegal activation, and end it at that.

Two people have already posted since I started writing this, and they've likely covered everything I just did, but I've already typed this up so I might as well not let it go to waste. :D
 
Technically, that is not an illegal activation of "Change of Heart" You legally played it and picked a target. The target is just immune to the Spell Card though so the spell card is negated and sent to the graveyard. That is why it doesn't go back to hand... the play was correct, the player just chose poorly.
 
Now if you did that and it wasn't noticed for a few turns, that could warrent a game forfeiture since it really is impossible to "backstep" at that point. But if it's noticed right away, you just flip it back face down, no harm, no foul. (And yes that's in the policy book too)

Care to quote or link or show WHERE in the book it says that? I'm taking it to my next tournament.
 
densetsu_x said:
Technically, that is not an illegal activation of "Change of Heart"  You legally played it and picked a target.  The target is just immune to the Spell Card though so the spell card is negated and sent to the graveyard.  That is why it doesn't go back to hand... the play was correct, the player just chose poorly.

It isn't an illegal activation but most people think it is. Just thought I would throw it out there. Creatue Swap would be an illegal activation if LV 6 Horus is the only monster on the opponents field.
 
Giga said:
In the policy document

P-13 Procedural Error-MINOR (Penalty:Warning)

it doesn't say anything about putting them face down, etc.

It also doesnt say that the cards should be sent to the Graveyard either.  The course of action that Kenji recommended is how it should be handled, along with the penalty.
 
dude, illegal activations dont get sent to the graveyard, they get put back were they belong.

why?

because they got activated at the wrong time.

Its like activating a torrential tribute during the battle phase.


Cant happen. But some people mistakenly do that thinking its their cylinders, ring or other.
 
Would be funny if illegal activations got put in the graveyard instead of being ignored and returning the card to your hand.

"Oh, look, I summon Jinzo w/o tribute! Illegal activation! Send card to graveyard! And now I activate Call of the Haunted! Instant Jinzo! Oh, and do I still get my Normal Summon?" :D
 
furryjenny said:
Would be funny if illegal activations got put in the graveyard instead of being ignored and returning the card to your hand.

"Oh, look, I summon Jinzo w/o tribute! Illegal activation! Send card to graveyard! And now I activate Call of the Haunted! Instant Jinzo! Oh, and do I still get my Normal Summon?" :D

What you've pointed out is exactly the reason an illegally played card is put back where it was activated from. If you put them in the Graveyard (BIG example being the above scenario), you'd gain a HUGE advantage. Then that to me would fall under cheating (since you KNOW that the illegal activation would go to the Graveyard, you'll "summon" Jinzo without Tributes, send it to the Graveyard, then you use your Call of the Haunted to get him back.).
 
Well, I was already aware of the illegal activation clause, but I've got a query of my own on this subject.

Here's a little scenario for you:

I have two face-down M/T cards, one is a Ring of Destruction, and the other is a Mirror Force.
I have a Blue-Eyes White Dragon (yes, I am very unoriginal) face-up on the field in attack position.

My opponent has The Masked Beast face-up on the field in attack position.

I have 1000 LP, and my opponent has 4000 LP.

I laid both of my M/Ts face-down a while back, and The Masked Beast attacks my Blue-Eyes White Dragon, and I wish to activate my Mirror Force to destroy it.

I think I know which order the two cards were laid face-down, so I flip over the card which I think is Mirror Force, and then I also declare that I wish to activate Mirror Force, but then my opponent alerts me to the card I have flipped, and I look down in horror to see that I have flipped the wrong card, Ring of Destruction.

This is a different scenario to whatever has been said above because the Ring of Destruction is still a legal activation, so my question is this:

What would happen in this situation?
Would I be forced to resolve Ring of Destruction and lose the duel, or could I flip it face-down again, and then show my opponent my face-down Mirror Force to prove that I did have one face-down and I did intend to activate it instead of Ring of Destruction?
 
It depends on how forgiving your opponent wants to be.

See, there is no rule for common sense and common curtousy. If you know they made an honest mistake (like seeing them flip it face back down immediately and grab the other card), ok, so be it... we're all human. Yes, technically you can force them to stick with what was activated if you you press the issue. But that's where sportsmanship comes into play.

Btw, in your example... you could just chain "Mirror Force" to "Ring" which would resolve first causing "The Masked Beast" to be blown up first and then "Ring" is left to target nothing and disappear.

- A
 
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