Mysterious Guard LOD-021
Mysterious Guard
Attrib: Spellcaster/Effect
Group: Earth
Level:3
Atk: 800
Def: 1200
FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
One of the most overlooked card, when it should be over abused, Is Mysterious Guard. At first glance this card isn't that great, it sends a monster back to the top of your opponents deck, so what? Not to mention it only works on face up monsters. Also, what are the chances of using the second part of it's effect?
Stop and think about this effect for a second, sending the monster from the field to the top of your opponent's deck using mysterious guard isn't much differant from sending it to the grave with man eater bug/old vindictive magician/night assailant. The only differance it that it's better! It's control, you know what your opponent has in his/her hand letting you use d.d. designator/mind crush. Also, use it on your opponent's tribute monster, this usually gives ur opponent a card they can't use. Even if you don't send back a tribute monster, your limiting your opponent's options; be honest, would you like drawing the same monster over and over again? Not to mention, if your hand already has alot of monsters, your screwed. Mysterious Guard prevents your opponent from drawing a magic or trap card, let that one sink in for a few seconds.
the chances of having 2 face up monsters on your opponents side of the field while flipping a mysterious while a warrior is face up on your side of the field is slim to none. I usually use mysterious's return effect on itself when I get the chance. This doesn't matter though really; the first effect is frigin awsome by itself, especially in advanced format where flip effects can roam free again.
Mysterious Guard is my favorite card next to Exiled Force and Lava Golem, What would you rate Mysterious Guard on a scale of 1-10?
Mysterious Guard
Attrib: Spellcaster/Effect
Group: Earth
Level:3
Atk: 800
Def: 1200
FLIP: Return 1 face-up monster on the field to the top of its owner's Deck. At the same time, if there is a face-up Warrior-Type monster on your side of the field, you can return another face-up monster to its owner's hand.
One of the most overlooked card, when it should be over abused, Is Mysterious Guard. At first glance this card isn't that great, it sends a monster back to the top of your opponents deck, so what? Not to mention it only works on face up monsters. Also, what are the chances of using the second part of it's effect?
Stop and think about this effect for a second, sending the monster from the field to the top of your opponent's deck using mysterious guard isn't much differant from sending it to the grave with man eater bug/old vindictive magician/night assailant. The only differance it that it's better! It's control, you know what your opponent has in his/her hand letting you use d.d. designator/mind crush. Also, use it on your opponent's tribute monster, this usually gives ur opponent a card they can't use. Even if you don't send back a tribute monster, your limiting your opponent's options; be honest, would you like drawing the same monster over and over again? Not to mention, if your hand already has alot of monsters, your screwed. Mysterious Guard prevents your opponent from drawing a magic or trap card, let that one sink in for a few seconds.
the chances of having 2 face up monsters on your opponents side of the field while flipping a mysterious while a warrior is face up on your side of the field is slim to none. I usually use mysterious's return effect on itself when I get the chance. This doesn't matter though really; the first effect is frigin awsome by itself, especially in advanced format where flip effects can roam free again.
Mysterious Guard is my favorite card next to Exiled Force and Lava Golem, What would you rate Mysterious Guard on a scale of 1-10?