Ordeal of a Traveler

Fury

New Member
It looks as the effect of this card is Spell Speed 2.
Does this mean I can activate its effect multiple times in response to an attack to have more chances of bouncing the attacking monster? (Like chaining it 1000 times to itself.)
 
You can only activate the effect of "Ordeal of a Traveler" one time in the Attack Response Chain. It is an Optional Trigger Effect, it is not an Ignition-like effect that can be chained to itself.
 
skey23 said:
You can only activate the effect of "Ordeal of a Traveler" one time in the Attack Response Chain. It is an Optional Trigger Effect, it is not an Ignition-like effect that can be chained to itself.

You can, however, activate it's effect for EACH monster that attacks as long as your opponent declares the attack.
 
skey23 said:
You can only activate the effect of "Ordeal of a Traveler" one time in the Attack Response Chain. It is an Optional Trigger Effect, it is not an Ignition-like effect that can be chained to itself.
UDE FAQ said:
When you activate "Ordeal of a Traveler"'s effect as a chain to "Magic Cylinder", since "Ordeal of a Traveler" resolves first, if your opponent guesses incorrectly then the attack does not resolve and the effect of "Magic Cylinder" disappears. If multiple copies of "Ordeal of a Traveler" are active, their effects are cumulative.
How can you chain it if it's a trigger?
 
Fury said:
How can you chain it if it's a trigger?
Because it's a Spell Speed 2 effect. It's effect can be activated at any time during the Attack Response chain. It has the same timing as "Magic Cylinder" or "Mirror Force".
 
Well I though that an effect is either an activated effect or a trigger, but not both. And as far as I know all trigger effects are spell speed 1. (This is why SEGOC applies to all of them.)

EDIT:
UDE FAQ said:
If you have "Robbin' Goblin" on the field and attack with "Kycoo the Ghost Destroyer" or "The Bistro Butcher" both effects activate simultaneously. When attacking with "The Bistro Butcher" you can choose the order that they go on a Chain, so you can have the opponent draw due to the effect of "The Bistro Butcher" and then discard for the effect of "Robbin' Goblin". When attacking with "Kycoo the Ghost Destroyer", since its effect is optional, the effect of "Robbin' Goblin" will Step 1 of the chain, and the effect of "Kycoo the Ghost Destroyer" will be Step 2.
It looks like Robbin' Goblin being a Continuous Trap card has nothing to do with the spell speed of its effect.
In both cases you can see that the controller of the effects can freely choose the order of these simultaneuous effects which means they have the same spell speed.
 
Well at least they version explains the ruling.

I didnt find any mention about spell speed, and not much about spell or trap cards at all in that. Guess it's just for the kids to get started. Besides most rulings for this game arent in any rulebooks I know of.

I though of another interesting situation:
I have Magical Thorn and I discard a Dark World monster from my opponents hand. Both effects are mandatory, the monsters effect is ?spell speed 1 and magical thorn is then spell speed 2. Since I am the turn player my effect goes first on the chain then comes the lower speed effect of my opponent? It it's really spell speed 2 then there are some issues with SEGOC.
 
The problem is that in the older books, "Trigger" effects (if I remember correctly they are only listed under the monsters, but) show as Spell Speed 1 and "Multi-Trigger" effects show as SpellSpeed 2. Again, this is under "Monster effects". This may be where the confusion lies. Under Spell and Trap Cards, they don't list the type (Trigger, Ignition, etc.). This is probably where the confusion came in. It is clarified, though, to a great extent on page 33 of the new rule book, but even there, the only mention of "Trigger" and Multi-Trigger" involve Monsters. If one was to deduce, based only on what is there, as to the Speed of a "Trigger" effect, it is conceavable that one would assume Spell Speed 1. The fact that Traps are either Spell Speed 2 or 3 won't always register.

Fury, don't read too much into the terms "Trigger" and "Multi-Trigger". When it comes to Spell Speed, these terms only apply to Monster Effects (and that only as a general rule). Quick Play and Normal/Continuous Traps are Spell Speed 2, and Counter Traps are Spell Speed 3. There are exceptions to just about everything, but this should help clear things up.
 
Spell Speed is only good for building chains. If several manditory effects are trying to resolve at the same time, that is when SEGOC comes in, and it doesn't care what the Spell Speeds are, only whose turn it is and whether the effects are Manditory or Optional.

However, in the case you brought up, Magical thorn is not only a continous Card, but its effect is continuous, so it doesn't use the chain. It inflicts ignoring what the Dark World monsters are doing.
 
I sent the issue to upperdeck, (about ROobin Goblin) they jsut replied with the SEGOC from the FAQ.

I'd have to argue that the ruling from SEGOC is not precise enough to overrule the cannot chain spell speed 1 to 2.

-And you can't chain a trigger effect to a manually activated effect, so if the Magic Cylinder Ruling is correct, than Ordeal of a Traveler would be an ignition-effect, but intuition should tell you that it can only be activated once at a time, anyway. (It wouldn't make sense to have a 'random chance' with no consequence on a card that can be activated a million times in a row)
 
My bad again. However the ruling on Kycoo and Robbin's Goblin stands.

The FAQ and Advanced FAQ list a couple of things that are not in the rulebook or contradict it (make an exeption) so using it as a bible isnt good.

Not to mention having bad terminology (cost effect) of lacking them. The FAQ uses terms like "use" the effect of a face-up Continuous Trap. And they explicitly say that these kinds of effects are spell speed 2. Why would they say it if all effects of such a trap has to be spell speed 2 anyway?

In the end it doesnt make much of a difference what spell speed it has, but on the matter of hand this chaining a trigger seems really strange to me. If it triggers then you have a choice of activateing it later? I never heard of that.
 
Activating a Trap Card and "using"/activating one of its effects are 2 separate things.
So activating a Trap Card (flipping it face-up) is Spell Speed 2, Ok. But that doesnt mean all effects it has have to be also.
 
It is true that in some cases, activating the card and activating the effect can be different. That does not change the known fact that all effects of trap cards are at least spell speed 2. Some effects, though, are ignition type effects, meaning that you can only use them in appropriate phases. They are still, nevertheless, spell speed 2. I have no idea how one could come to the conclusion that a trap card effect is not spell speed 2.
 
It is simple:
UDE FAQ said:
If you have "Robbin' Goblin" on the field and attack with "Kycoo the Ghost Destroyer" or "The Bistro Butcher" both effects activate simultaneously. When attacking with "The Bistro Butcher" you can choose the order that they go on a Chain, so you can have the opponent draw due to the effect of "The Bistro Butcher" and then discard for the effect of "Robbin' Goblin". When attacking with "Kycoo the Ghost Destroyer", since its effect is optional, the effect of "Robbin' Goblin" will Step 1 of the chain, and the effect of "Kycoo the Ghost Destroyer" will be Step 2.
Fury said:
It looks like Robbin' Goblin being a Continuous Trap card has nothing to do with the spell speed of its effect.
In both cases you can see that the controller of the effects can freely choose the order of these simultaneuous effects which means they have the same spell speed.
If it wouldnt be spell speed 1 then you would chain a spell speed 1 effect to a spell speed 2 effect which you cant to (as far as I know).
 
darkjason said:
It is true that in some cases, activating the card and activating the effect can be different. That does not change the known fact that all effects of trap cards are at least spell speed 2. Some effects, though, are ignition type effects, meaning that you can only use them in appropriate phases. They are still, nevertheless, spell speed 2. I have no idea how one could come to the conclusion that a trap card effect is not spell speed 2.

Unless it's a spell speed 3...sorry, had to add that comment...rule book states that ALL trap cards activate at spell speed 2 or 3. The effect of that trap card may be treated as a different spell speed, dependent on whether it's an ignition, trigger or multi-trigger effect. Bottom line, activation is minimum of spell speed 2.
 
Bottom line, if you could chain the effect of Ordeal of a Traveler to itself multiple times within the same attack, it would be practically broken. And then, for that, banned. Being as you can run 3...............I don't think you could do that. But it is a good card, don't get me wrong.
 
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