barty64 said:
Ok.. Hopefully this will help you out... My focus here was more on the RFP tactics, but also I wanted to make it a bit of control too... I will explain my thinking...
Monsters:
OK.. first I thought I wanted to get rid of
Jinzo, but with RFDD, you can bring him back with the gren maju and DMC, to finish the game without worrying about them getting you with the traps....
Dark Magician of Chaos is GREAT, especially when combined with a card like Different Dimension Master ...
Chaos Sorcerer is still there for 2 reasons, its a good card, plus it adds a bit of field control for YOU.. I gave 2
Cyber Dragons , that way you can have a bit of beat down and still not be hindered by needing to tribute...
The rest mainly focuses on jumping back and forth between out of play and IN play... with the combo of
Banisher of the Light AND
D.D. Scout Plane, the plane can get killed over and over, and with banisher on the field he keeps coming back.. Bazoo is in there for obvious reasons, the D.D.s are in there so you can atk and remove, its a good one for one, but also you get that extra bit of boost you need for
Gren Maju Da Eiza.... sorry, Im not good at explaining, but I tried to create this lineup so it can be diverse AND affective... 1.) maintain field presence 2.) have the firepower to atk with 3.) maintain a control factor in YOUR favor...
Spells..
3
Soul Release... the think I like about that the most is you can get rid of their graveyard so they have no resources ( I wish we still had
Fiber Jar.... lol ).. This Spell Lineup is designed to really deplete what else they have... lets look
I made sure you have plenty of monster destruction AND Spell/Trap destruction.... this way you can easily clear the way for a devastating attack with Gren Maju. (Be careful with
Dimension Fusion, it can work against YOU)... I left it in cuz I trust your judgment with it, but as you will see when we get to the traps, This deck is meant to deal a death blow very quickly... You are able to remove from play YOUR cards, PLUS you are able to deplete their resources like a mutha..
Traps:
Similar lineup you had, but i made room for 2
Return from the Different Dimension... I know its a steep cost to use this card, but you have to understand its true power in a deck like this... You drop your cards from your grave over and over, lets say you have 10 cards removed, you have a 4000ATK Gren Maju... well what if you are able to play it smart,.. you deplete their resources, you have a pretty clear field to atk, and spring a RFDD.... you bring back 5 monsters, 2 of which are Gren Maju... its game over.... (PLUS, you are protected from their traps by
Jinzo... oh ya... truly a finishing move)
When I ran this deck style, i would rarely get less than 10,000 worth of atk power on the field.... Hope Ive helped.... Laterz