Pyromania

sirch1964

Don't fear da Reaper
This is a refurbished version of a burn deck I had before. Please rate/fix (no flaming).

Tribute : 6
1 Lava Golem - fun to use against your enemy along with a Meteor of Destruction combo, remove the 2 tribute cards from your opponent, put LG down, slam them with a Meteor of Destruction. During opponents standbuy phase, they lose 1000 lp, then slam them with a Compulsory Evacuation Device and bring LG back to your had to use it again.
2 Thestalos the Firestorm Monarch - Card removal and possible lp damage.
1 Manticore of Darkness - Can special summon back from Grave using a beast/beast-warrior from your hand (turn that it is sent to Grave).
1 Twinheaded Beast - Can attack twice during same battle phase.
1 D.D.M. - Different Dimension Master - Discard spell to special summon monster removed from play.

Normal: 12
1 Gaia Soul the Combustible Collective - Nice attack, nasty effect, down side is end turn effect.
1 Kycoo the Ghost Destroyer - Monster removal from graveyard
1 Molten Zombie - draw a card when this is special summoned.
3 Solar Flare Dragon - cannot attack if another pyro on your field and inflicts 500 lp damage at end phase of your turn.
1 The Thing in the Crater - When destroyed and sent to graveyard, special summon a pyro monster.
2 Masked Dragon - When destroyed, special summon one dragon-type monster with attack of 1500 or less to the field.
1 Night Assailant - select one monster and destroy it (flip effect)
1 Little Chimera - increase attack of fire monsters by 500 and decrease water by 400. (wanting to add at least one more)
1 Magician of Faith - Bring back a spell from the grave.

Spell: 14
1 Molten Destruction - fire field card
2 Meteor of Destruction - 1000 lp damage, can't use on opponent with lp below 3000.
1 Fengsheng Mirror - allows free look at opponents hand and see if there are any spirit types and discard one to grave.
1 Nobleman of Crossout - Face down monster killer.
1 Nobleman of Extermination - face down spell/trap killer (Remove Trap type from play).
1 The Shallow Grave - Bring back a card face down (MoF)
1 Dark Hole - do I need to explain?
1 Smashing Ground - Highest defense (opponent) card removal.
1 Card Destruction - I will not remove this!
1 Premature Burial - Staple
1 Creature Swap - staple
1 Mystical Space Typhoon - Staple
1 Snatch Steal - staple

Trap: 8
3 Waboku - defense, defense, defense
1 Dust Tornado - Spell / Trap removal
1 Call of the Haunted - Staple
1 Robbin' Goblin - Irritation factor
1 Magic Cylinder - Offensive defense
1 Compulsory Evacuation Device - use with Lava Golem.

Side Deck will be posted later.
 
Digital Jedi said:
Can you really have a deck caled Pyromania without any flaming? :D........I'll stop now.

hahahahahahhahahahahahahha, I really enjoy your humor and I'm not even being a smart a$$.
 
I forgot, I can't take all the credit for the deck, I need to thank John Danker for input he gave to me on how to improve what was already there. Thanks.
 
This deck sucks! You are one of the worst deckbuilders I've ever seen, get off the forums and go die!

<_<

>_>

Oh, did you say no flaming? I thought you said... Sorry, I just love being a smart@$$ :D :D :D :D :D :D :D :D :D

As for actual suggestions, lose the two Meteors for two Tremendous Fires. That's all I can think of...

-pssvr
 
LOL opposed to pssvr being an smartass, I am not (kidding? LOL).

The Deck looks fun. Maybe 1 more CED to make it more fun?
 
pssvr said:
As for actual suggestions, lose the two Meteors for two Tremendous Fires. That's all I can think of...

-pssvr

The only reason I go with meteors is because I don't take any damage as you do with tremendous. Other than that, are there any other suggestions. OMG it's still snowing outside. Good thing softball ended yesterday.
 
no they can't pull Solar Flare Dragons but it can give me another line of defense with field presence if the first one gets destroyed, I'll be able to look for the other one if it's not in my hand and place it on the field. I like doing this especially if my opponent destroys my only monster on the field and I was planning on tributing it the next turn. If I had a third one and Toon Table of Contents, I could probably use them for deck thinning but that's really not what I'm trying for in this current config.

If I could find a third Thunder Dragon, I would put that in instead but I am still trying to find one.

Oh and last thing, I for some reason have no UFO Turtles.
 
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