Question about Question...and the RFG pile

roadhouse007

New Member
Question says on the card that the opponent cannot check the graveyard after it has been activated until it resolves. I am using a deck that utililzes Bazoo and Sorcerer and Return from the Different Dimension. I'm thinking about using a question, because either I summon or it gets removed (which helps me anyway), but first I want to clear up a technicality:

After activating question, can the opponent check the RFG pile? Question doesn't say they can't, but game rules DO NOT SPECIFICALLY say that the RFG pile is public knowledge either. Also, looking at the RFG pile might hint them off to which monster it is, being that most monsters will be removed if I can help it.
 
Why would it not be permissable otherwise? Its not like checking those things is akin to any kind of effect interruption. Only one effect is active at that point: Question. If the player wants to make as informed a decision as possible, they would want to refresh their memory with all available information.
This is the crux... it's NOT supposed to be an "informed" decision... the effect is trying to test your memory.

To sit and think is fine, but asking for a RFP count/check, a Deck count, a hand count etc... to me, should not be allowed or part of the process. Prior to the effect being activated...yes it's public knowledge...once activated, you do ONLY what the effect asks for.

It's similar to targeting, you should look through your Graveyard prior to activating a targeting effect such as Call of Haunted, and simply call out the card name at the time you activate.

Thats my thoughts on it.
 
pssvr said:
Wait... are you saying I can't activate Call and THEN look to find out what I want to target? (Not that I would, but still...)

-pssvr
Disclaimer: What i'm saying is NOT Official.

I feel that the correct way to play targeted effects (manual ones), is that you should already know what monster (or card) you are going to target prior to activating them.

This makes sense in the context of activation requirements as well.

So in short, yes, you should look through your grave, find a monster you want to Special Summon, and then activate Call of the Haunted, and call out the target monster.

It's nit-picky, but my personal belief is that it should be played like that.
 
I'm down with that novastar. It makes for cleaner gameplay as well. If you activate, and then start rummaging, your opponent may want to immedialy play Disappear to try and remove the card. But if you don't know yet then you know what they're going to call with Disappear, so you pick another...and it becomes a big headache.

It also makes sense when your opponent wants to quick negate or destroy the card, because if the turn player knows they're going to immediately destroy it, they may decide to revive a searcher card instead, which they may have not done in the first place.

I'm in your camp nova, I'll vote you UDE head judge if you'd like 8^D
 
That I understand and agree with, as the effect of Call and similar effects are targetting, which is supposed to occur at activation.


But its interesting that we differ slightly on what portion the player is being tested on. I view it as a test of the Graveyard contents, but not everything else. I dont intend to activate Question then ask my opponent to turn around so that they cannot see the cards on the field. And I don't see how asking to know the # of cards in the Deck alters the ability of someone to guess the name of a monster card in the Graveyard.

I can see how the RFP zone might help trigger a memory as to what was removed and what remains, but it is still testing a players ability to remember what is in the Graveyard without really letting them cheat the effect, as would happen if they saw the Grave contents.
 
Somewhere in this forum we had discussed where cards go when removed from play and I remember quoting a Judges List message, that I cannot find at the moment, that called it the "removed from play area", not "pile". And I believe that the message also stated that each player has his or her own "removed from game area" if I remember correctly.

This clarifies that it is not a pile, per se, but a seperate area where the cards are placed. This provides for seperation between face-down cards and cards removed for a specific reason that will be called upon again. Strike Ninja and Interdimensional Matter Transporter.

I personally don't like the insinuation of it being in a pile, simply because that makes it sound too much like a second Graveyard. But clearly this area functions very differently.
 
Well it clearly cannot be a pile given we have cards, like Different Dimension Capsule that removes them face-down. Do you realize how tedious it would be to go search your RFG pile until you find a card that is not face-down or vice versa? I think the real question is, why would anyone bother using Question unless they A.) Are running a RFG Deck or B.) Question is going to be a 1 trick-pony. Meaning that you will only ever get to use it once properly, and once only. The minute your opponent knows you have Question in your Deck they will almost always constantly keep checking your Graveyard.
 
Tiso said:
Well it clearly cannot be a pile given we have cards, like Different Dimension Capsule that removes them face-down. Do you realize how tedious it would be to go search your RFG pile until you find a card that is not face-down or vice versa? I think the real question is, why would anyone bother using Question unless they A.) Are running a RFG Deck or B.) Question is going to be a 1 trick-pony. Meaning that you will only ever get to use it once properly, and once only. The minute your opponent knows you have Question in your Deck they will almost always constantly keep checking your Graveyard.
Presuming, of course, an opponent is shrewd enough to remember to do that.
 
Digital Jedi said:
Presuming, of course, an opponent is shrewd enough to remember to do that.

Well, I know for a fact since we most likely play matches that if I used Question in Duel 1 of the Match, my opponent would constantly keep checking my Graveyard afterward. I would have to Side Deck the card after the first Duel or so. I think it should be left to the opponent to remember certain things that go on in the duel they are in. The Graveyard is public knowledge and so on, but when your opponent starts using effects to return cards from the Graveyard into the Deck, puts cards from the Deck into the Graveyard, or RFG cards then it should be up to that person to remember. Although I agree with whoever said that you need to know which card you want to target before you even activate the card. I cannot express how lame it is for your opponent to activate Premature Burial, do not pay the cost right away and is searching his Graveyard without 1.) Paying the cost right away and 2.) Knowing which card to target. It is like a stall game to determine if your opponent is going to do anything. Then when they find their target and Special Summon it you get into an argument because you were planning to use a card to counter their target, but alas they being sneaky never declared it until they get it in their side of the field.
 
Novastar
It's similar to targeting, you should look through your Graveyard prior to activating a targeting effect such as Call of Haunted, and simply call out the card name at the time you activate.

I know that this is not official as you stated before :), but im not sure if I totally agree with this <im quite the troublemaker :D> umm check the grave first??? So this means that if I were to activate something like Reinforcements of the Army, then I should check my deck first?

I mean I do first check and then activate, but why given such a case I would not see that as an improper move.
 
Hehe, naturally you can't go through your deck everytime, but the way I usually play and see it played is that you play RoTA, search your deck, and indicate the card you are attempting to pull. Then your opponent has the chance at that point to decide whether or not they want to chain. Otherwise the turn player gets an unfair advantage if they just play RoTA and expect the opponent to revive a monster before resolution.

Now this makes a big difference againt cards that designate a card during resolution, such as The Puppet Magic of Dark Ruler. The removing of monsters is not a cost and I don't designate them at activation, so my opponent then has to make a choice right there whether or not to stop the activation or not. If not, then they face the consequences, no matter what I then decide, or if they do decide to remove a given fiend from the field, I still have the option of designating some other fiends to remove. 8^D
 
But Tiso, this idea IS for a RFP deck......(since most COG people are judges and none are from my area...)I was going to summon Bazoo, use his effect to remove 3, ask opponent to chain, activate Question....to late to check. If they were able to look at my RFP area, then they could most likely remember which 1 monster I had played was still left in my graveyard. Not like it would hurt to have it removed also, but the special summon would be better.

The best part of this strategy is I hardly have monsters in my graveyard, which could really confuse the other player. Sure, after one use Question would be side decked, but that one use would put my opponent on edge.
 
slither said:
I know that this is not official as you stated before :), but im not sure if I totally agree with this <im quite the troublemaker :D> umm check the grave first??? So this means that if I were to activate something like Reinforcements of the Army, then I should check my deck first?

I mean I do first check and then activate, but why given such a case I would not see that as an improper move.
Reinforcements is not a targeted effect... you search at resolution. I was refering to manual targeted effects...specifically ones that tartget a card in a public Zone, like Call of Haunted.
 
roadhouse007 said:
But Tiso, this idea IS for a RFP deck......(since most COG people are judges and none are from my area...)I was going to summon Bazoo, use his effect to remove 3, ask opponent to chain, activate Question....to late to check. If they were able to look at my RFP area, then they could most likely remember which 1 monster I had played was still left in my graveyard. Not like it would hurt to have it removed also, but the special summon would be better.

The best part of this strategy is I hardly have monsters in my graveyard, which could really confuse the other player. Sure, after one use Question would be side decked, but that one use would put my opponent on edge.

This does not answer your question, but people rarley remember what monsters you have unless they're famous cards (Jinzo, Mobius). I woudn't worry
 
roadhouse007 said:
But Tiso, this idea IS for a RFP deck......(since most COG people are judges and none are from my area...)I was going to summon Bazoo, use his effect to remove 3, ask opponent to chain, activate Question....to late to check. If they were able to look at my RFP area, then they could most likely remember which 1 monster I had played was still left in my graveyard. Not like it would hurt to have it removed also, but the special summon would be better.

The best part of this strategy is I hardly have monsters in my graveyard, which could really confuse the other player. Sure, after one use Question would be side decked, but that one use would put my opponent on edge.

If this is meant for a RFP Deck, then it would be lead to reason that Special Summoning the monster would go against this idea. If they do not know, this ruins your RFG play. Question is more of a 1 trick pony card. You only get that one shot to use it correctly and once only. Afterward they will always know what to expect from your Graveyard. Of course wanting your monster RFG is in your goal, but using Soul Release or even Card of Sanctity would be up to your goal. Of course, if you want them to always know what your Graveyard has then Question will work out in your favor if you wanted the monster RFG to begin with and perhaps they will think twice to call the correct card.
 
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