Rageki Break PGD-096

Well, "Outside the Box" week concludes with one of my favorite cards. Especially with the increased popularity of Advanced Format, "Raigeki Break" has become a very playable card. Discard a card, destroy a card on the field. Spell... Trap... Monster... whatever. This card is your all-in-one cleaner-up. Works best with Multiple Night Assailants or Sinister Serpent (esp. during the Standby Phase). Being a trap slows it a little bit, but it's overall flexibility makes it one of the best Card Removers in the game. (Nothing like seeing your opponent's face work oh so hard to bring our Horus LV6 or LV8 only to drop this trap on them. :evil:)
 
at my local tournament almost everybody plays with at least one of these but i decided it was a bit too slow and I want to always have hand advantage so i took mine out along with all the other cards that you have to discard with but tribe infecting virus. It helped a lot that i did this becuase in the finals I played someone playing a hand disruption deck with thestalos, D. D. designator, confication, drop offs and a ton of other stuff but I still held strong becuase i hand no discarding cards. Anyways back to raigeki break its a versitile card that will see a lot of play in the advanced format and is like a tribute to the doomed/MST with a discard as a drawback so if you always have a big hand like when running a stall deck or something you really might want to consider this card and a substitute for having only 1 MST.
 
I have much success with using Raigeki Break in my Dark World deck; it guarantees me a card destroyed and I always use a dark world monster that revives from my graveyard when I activate it; because I have to wait for Silva or Goldd for maximum effect I can still count of Forces of Darkness to bring back Zure or Bronn or Broww. The hand disadvantage is only temporary.
 
The Advocate said:
I have much success with using Raigeki Break in my Dark World deck; it guarantees me a card destroyed and I always use a dark world monster that revives from my graveyard when I activate it; because I have to wait for Silva or Goldd for maximum effect I can still count of Forces of Darkness to bring back Zure or Bronn or Broww. The hand disadvantage is only temporary.

Then you've been playing the Dark World monsters wrong. They only get their effect when they are discarded by a card effect, such as Card Destruction, Morphing Jar, Dark Deal, Thestalos, etc.

Discarding a card is the COST to activate Raigeki Break and as such you do not get any Dark World effects if that was what you chose to discard.
 
densetsu_x said:
Then you've been playing the Dark World monsters wrong. They only get their effect when they are discarded by a card effect, such as Card Destruction, Morphing Jar, Dark Deal, Thestalos, etc.

Discarding a card is the COST to activate Raigeki Break and as such you do not get any Dark World effects if that was what you chose to discard.

unless what he means is, he's simply using raigeki break to pile DW cards in his grave, simply to get the effect, then use The Forces of Darkness to return the monsters back to his hand
 
1cup said:
unless what he means is, he's simply using raigeki break to pile DW cards in his grave, simply to get the effect, then use The Forces of Darkness to return the monsters back to his hand
It appears that he's using Sillva and Goldd for their effect, and not Broww and Bronn:
The Advocate said:
I have much success with using Raigeki Break in my Dark World deck; it guarantees me a card destroyed and I always use a dark world monster that revives from my graveyard when I activate it; because I have to wait for Silva or Goldd for maximum effect I can still count of Forces of Darkness to bring back Zure or Bronn or Broww. The hand disadvantage is only temporary.
However, no Dark World Monster triggers from a dicard as a cost. Goldd and Sillva are not exceptions to that rule and will not trigger when discarded for Raigeki Break.
 
i guess i should've clarified.
i meant, using a DW monster (without the intention of it special summoning itself) and returning it with forces.

similar to using a normal monster for it, and assuming you have another in the grave, returning both to the hand via dark factory of mass production
 
Oh, I understood what you meant. And that's quite legal.

What I was pointing out was that was not what The Advocate was suggesting, which is why I bolded that portion of his post. He's suggesting, the way he phrases it, that you can get Sillva and Goldd back, when that, in fact, is not the case. He would have to wait for The Forces of Darkness for any of the Dark Worlders.
 
Actually I was doing both and no one has made the correction until now; I can't believe no one either knew this was wrong or no one was willing to say it was wrong; well this changes things for my use of Raigeki Break; I will keep it as a way to get more Dark World monsters in my graveyard but no more getting the effects ... I should have realized that this was too easy (arrrrg!) and if I didn't post this I would have continued to be fat, dumb and happy (not literally mind you); when I used Raigeki Break at Regionals last year this never came up, but I wasn't using Dark World monsters. Thank you all for your clarification and I apologize for not understanding the correct uses of the Dark World monsters...but then again that's what this if for.
 
That's just what I was going to say. If not for you mentioning it, you might have never known, until a premier event or tourney, where you'd have been, essentially, screwed out of your strategy. I've always felt that with such an flexible, often contradictory game as Yu-Gi-Oh!, that regular attendance on an online forum is essential. Especially since so many players who don't frequent forums have so many, often age-old, misconceptions about the game.
 
I wouldn't mind being screwed out of my strategy too much but just the sheer embarrassment as people would be coming by saying "you didn't know that, you must be dumb or something mister." Either way I'm reviewing my costs and effects now, thanks again.
 
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