kingpinopie
Himoura Shinta
Ok.. some of these cards are not out yet, but I will try to list their effects. Some will be coming out in the next set I believe.
Monsters (19)
1- Jinzo
1- Cyber Dragon
2- Command Knight
3- Queen's Knight
3- Jack's Knight
3- King's Knight
2- Marauding Captain
1- Exiled Force
1- Cyber Jar
1- Breaker the Magical Warrior
1- Magician of Chain Bullet
Spells (17)
2- Jar of Avarice
2- Reinforcement of the Army
2- The Warrior Returning Alive
2- The A. Forces
1- Card Destruction
3- Spell Blast
1- Premature Burial
1- Snatch Steal
2- Enemy Controller
1- Soul Exchange
Traps (6)
1- Call of the Haunted
1- Hell Blast
1- 2 Party 1 Loss
1- Magic Cylinder
1 Torrential Tribute
1- Ceasefire
Magician of Chain Bullet Spellcaster/4Star / 1600/1200
effect: when this card is face up on the field ... when you activate a normal spell card, do 400 damage to your opponents life points.
Jack's Knight: light/ warrior / 5star / 1900/1000
Queen's Knight light / warrior / 4star / 1500 /1600
King's Knight: Warrior/ Earth/4 star/ 1600/1400
effect: when this card is successfully summoned to the field, and there is a face-up queen's knight on the field, you may special summon 1 Jack's Knight from your deck.
Spell Blast
Magic - Normal
This card can only be activate if there's a Spellcaster monster on your field. For each Spellcaster on your field, do 200 damages to opponent. When this card is in your Graveyard, you may put this card into your hand instead of drawing
a card from your deck during your draw phase.
Jar of Avarice: Normal Spell
Choose 5 monsters in your graveyard and shuffle them into your deck. Shuffle your deck. then draw 2 cards.
Hell Blast normal Trap
this card can only be activated when a face up monster on your side of the field is destroyed and sent to the graveyard. Destroy a monster on the field with ATK higher than that monster & each player receives damage to life points equal to 1/2 the ATK of the monster destroyed by this cards effect.
2 Party 1 Loss Normal Trap
Each Player puts the top 5 cards from their deck into their graveyard.
Monsters (19)
1- Jinzo
1- Cyber Dragon
2- Command Knight
3- Queen's Knight
3- Jack's Knight
3- King's Knight
2- Marauding Captain
1- Exiled Force
1- Cyber Jar
1- Breaker the Magical Warrior
1- Magician of Chain Bullet
Spells (17)
2- Jar of Avarice
2- Reinforcement of the Army
2- The Warrior Returning Alive
2- The A. Forces
1- Card Destruction
3- Spell Blast
1- Premature Burial
1- Snatch Steal
2- Enemy Controller
1- Soul Exchange
Traps (6)
1- Call of the Haunted
1- Hell Blast
1- 2 Party 1 Loss
1- Magic Cylinder
1 Torrential Tribute
1- Ceasefire
Magician of Chain Bullet Spellcaster/4Star / 1600/1200
effect: when this card is face up on the field ... when you activate a normal spell card, do 400 damage to your opponents life points.
Jack's Knight: light/ warrior / 5star / 1900/1000
Queen's Knight light / warrior / 4star / 1500 /1600
King's Knight: Warrior/ Earth/4 star/ 1600/1400
effect: when this card is successfully summoned to the field, and there is a face-up queen's knight on the field, you may special summon 1 Jack's Knight from your deck.
Spell Blast
Magic - Normal
This card can only be activate if there's a Spellcaster monster on your field. For each Spellcaster on your field, do 200 damages to opponent. When this card is in your Graveyard, you may put this card into your hand instead of drawing
a card from your deck during your draw phase.
Jar of Avarice: Normal Spell
Choose 5 monsters in your graveyard and shuffle them into your deck. Shuffle your deck. then draw 2 cards.
Hell Blast normal Trap
this card can only be activated when a face up monster on your side of the field is destroyed and sent to the graveyard. Destroy a monster on the field with ATK higher than that monster & each player receives damage to life points equal to 1/2 the ATK of the monster destroyed by this cards effect.
2 Party 1 Loss Normal Trap
Each Player puts the top 5 cards from their deck into their graveyard.