Snatch Steal Effect

Blackscorp

Poison?... Loaded!!
Is the effect of Snatch Steal a continuous efect or a One-Shot effect??

Ex. 1.

If I take control of an opponent monster with Snatch Steal and the opponent later activates Imperial Order, will the monster return to my opponent Side?? if so, what happens when Imperial Order is Destroyed/Removed, will it return to my side again???

Ex. 2.

If I take control of an opponent monster with Snatch Steal and the opponent activate Remove Brainwashing and the monster return return to my opponent Side, What happens when Remove Brainwashing is Destroyed/Removed, will the monster to my side again???


Ex. 3.

If I take control of an opponent monster with Snatch Steal and then i play Creatur Swap and give my opponent the equiped monster, Will the equiped monster return to my side after Creature Swap resolve???

As far as I remember most (if not all) Equip Spell Cards have continuous effects.

I have checked the rules in the official page and in the card registry but i just got confused my self, any help in this would be very appreciated.
 
Raigekick said:
There can be 2 situations here. First is that "Remove Brainwashing" and "Snatch Steal" uses Time Stamp because they both have continuous effect.

Another situation is where "Remove Brainwashing" take precedence over "Snatch Steal", kind of like how "Banisher of the Light" takes precedence over "Grave Protector".

I think its the second situation that is correct.

Pretty soon I'm going to wear my welcome out posting to the judge's list <chuckle> someone else want to pose the time stamp issue?
 
Blackscorp said:
Now the only doubt I got is :

Why the same does not apply to "Creature Swap"?

Based on this rule I should be able to take one of my opponent's monster with "Snatch Steal", then use "Creature Swap" and give him the snatched monster, after resolution of "Creature Swap" I should regain control of the monster equipped with "Snatch Steal" and end with both of my opponent monsters.

Please help me understand this last one"¦
Creature Swap puts a permanent condition on the chosen monsters so Snatch Steal cannot over-ride this, since the condition of Creature Swap is the more recent. It's like playing Level Limit Area-B and Final Attack Orders, the most recently activated one will apply.
 
No because in this case Change of Heart would then be the most recently activated. The monster would still go back to your opponent at the end of the turn though (in spite of originally being your monster). If you activated Snatch Steal on a monster that had already been Creature Swapped, then Snatch Steal would take effect and give you the monster, since it was the more recently played of the two cards (Creature Swap and Snatch Steal).
 
Blackscorp said:
Now the only doubt I got is :

Why the same does not apply to "Creature Swap"?

Based on this rule I should be able to take one of my opponent's monster with "Snatch Steal", then use "Creature Swap" and give him the snatched monster, after resolution of "Creature Swap" I should regain control of the monster equipped with "Snatch Steal" and end with both of my opponent monsters.

Please help me understand this last one"¦

I'm as confused as you are regarding this. I was reading Remove Brainwashing to be as a continuous Creature Swap for the owners of a monster....and the part of the ruling on Remove Brainwashing that reads....

If "Remove Brainwashing" is destroyed, control does not revert again, so if I activate "Change of Heart" and my opponent chains "Remove Brainwashing", control of the monster comes to me and then reverts to my opponent. Then, later in the turn, if "Remove Brainwashing" is destroyed with "Heavy Storm", control does not revert back to me and remains with the original owner. (The same for "Creature Swap", etc.)

.....lead me to think this.

I'll be interested myself to hear the difference....if some official source will ever explain it to me.
 
Blackscorp said:
What I don not see is , Where it is said that Creature Swap put a permanent condition?

How can i deermine when a card effect place such conditions?

It's the 4th ruling under Creature Swap in the Card Registry:
Monsters affected by "Creature Swap" do not return to their owner's control at the end of the turn, they stay under the opponent's control until removed from the field or a card effect such as "Remove Brainwashing" says otherwise.

The reason this is the case is that Creature Swap mentions nothing about returning the monsters or its effect ending.
 
I know the rulings on these cards and go by them.

What I really need to understand is WHY this rule interacts with Snatch Steal this way?

It's the 4th ruling under Creature Swap in the Card Registry:

Monsters affected by "Creature Swap" do not return to their owner's control at the end of the turn, they stay under the opponent's control until removed from the field or a card effect such as "Remove Brainwashing" says otherwise.

Now isn't Snatch Steal control switching effect continuous therefore it is always asking for the monster to come to your side of the field??
 
Think of it as Creature Swap puts a condition on the creatures, such that they remain in their swapped locations until removed from the field (either to hand, graveyard or RFP). Remove Brainwashing overrides this as that's its effect. Since the condition lingers it makes Creature Swap override the older condition put upon the monster by Snatch Steal everytime Snatch tries to switch the monster back to the other side.
Perhaps I'm way off but this is just how I see it.
 
daivahataka said:
Think of it as Creature Swap puts a condition on the creatures, such that they remain in their swapped locations until removed from the field (either to hand, graveyard or RFP). Remove Brainwashing overrides this as that's its effect. Since the condition lingers it makes Creature Swap override the older condition put upon the monster by Snatch Steal everytime Snatch tries to switch the monster back to the other side.
Perhaps I'm way off but this is just how I see it.

See this is what really has me confused. If Creature Swap permanently switches control until something else overrides it.....and the ruling for Remove Brainwashing says that when Remove Brainwashing is destroyed control does not switch back from Creature Swap......and when a monster is Creatures Swaped that was equip. with Snatch Steal it doesn't return to the side of the field Snatch Steal resides on.....then why would a monster that has been equip. with Snatch Steal and returned to the owner's side of the field with Remove Brainwashing return to the side of the field on which Snatch Steal resides?
 
At the risk of repeating an answer already given (It was kind of hard to stay focused on 5 pages after absorbing 3), I would say that when Snatch Steal is intially activated and equipped to a face up monster on the field, by its first effect, control is changed to the controller of Snatch Steal.

On a subsequent turn, if Remove Brainwashing is activated, control then reverts back to the original owner/controller, period.

Even though Snatch Steal is a "continuous effect", it does not continuously "activate" its effect of snatching each turn. All it does is continuously give the opponent 1000 life points each turn unless negated.

As an Equip Card (gotta love that new term...) or "Equip Spell Card", once its Equipped, it stays equipped until its destroyed, removed, or sent to the Graveyard by an effect.

Remove Brainwashing says nothing about removing Snatch Steal, but at the same time, It does say that control is returned to the original owner, so its like a "Reverse" Snatch Steal/(Single) Creature Swap, in essence that it doesnt attach itself, but directly resets control of the effect that previously changed controllers.

Once Snatch Steal is reset to revert control back to the original controller, again, it can only continue to activate its secondary effect of granting 1000 life points since that portion of the effect is still "active".

In order to "Snatch" the monster again, since that effect is only a one-shot activation when it resolves, it would have to be removed from the field and re-activated.

I see it as Snatch Steal is a Rubber Band. Remove Brainwashing is a pair of scissors. If you cut the rubber band, you cant pull the monster back with it because its useless.

If there are two rubber bands pulling in opposite directions, and I release one (2 Snatch Steals equipped to the same monster), one of the rubber bands is still intact and will be able to pull or hold onto the monster.
 
masterwoo0 said:
In order to "Snatch" the monster again, since that effect is only a one-shot activation when it resolves, it would have to be removed from the field and re-activated.

If this is true then Why would the monster return when "Imperial Order" or "Remove Brainwashing" is removed from the field?
 
Blackscorp said:
If this is true then Why would the monster return when "Imperial Order" or "Remove Brainwashing" is removed from the field?
If you had read my "Rubber Band" analogy, you would see that Imperial Order and Remove Brainwashing are NOT the same effects.

Imperial Order only negates the Snatch Steal (Turns it off) and no payments are made while it is still equipped and IO is on the field.

When Imperial Order is removed, Snatch Steal re-activates, and the monster is again "Snatched".


Remove Brainwashing cuts the control of Snatch Steal, so even if it is removed afterwards, it does not re-activate the Snatch portion of its effect, but life points gain is still given because its still equipped.
 
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