Special summon in Damage step ???

DragonS

New Member
As I know it is possible when you are attacked by 2 monsters to accept eating the damage from the 1st and then activate a Trap to prevent the second attack ( e.g. Sacuretsu )

But as I heard if you have a Cyber jar face down and the opponent attacks the effect is resolved and if your opponent decides he can continue attacking and you cannot activate any traps because you are already in the damage step where no traps can be activated. Is this true ?

Why aren't these 2 scenarios the same case ? Since you can activate traps in the first scenario why not also in the second ?

Please help !
 
Well lets see, if you have a FD Cyber Jar, and your opponent attacks it, the flip effect of Cyber Jar will activate and then resolve. You and/or your opponent cannot activate any traps like Torrential Tribute or Bottomless Trap Hole, as they cannot be activated in the Damage Step.

But once Cyber Jar has resolved, the damage step will end for that particular monster, and it will go back to Battle Phase of your opponent (ie Step 1 of the phase). Then the new monster(s) that your opponent has may attack. Then they will begin a new series of steps leading to the Damage Step (like step 4 i think). You can always activate traps that you may have, ie Sakuretsu Armor, etc., as long their is no Jinzo or Royal Decree face-up on the field, and the timing is correct for the trap(s) that you activate. ;)

I believe that sums it up. Any questions just ask, and myself or other more experienced members of CoG will help.
-Neil

(Im like 99.99% sure thats right; also not sure if i used the right "terminology" but the basis of my explanation is correct...)
 
You phrased it right. When Cyber Jar is flipped by an attack, it resolves in the Damage Step and Normal Traps cannot be activated there. (With a few exceptions. But they have specific timing that gets them around that rule. The general rule would still aplly)

From the way DragonS phrases his question, it looks like someone is trying to tell him that the Damage Step starts for the first attack and keeps on going even when the other monsters attack. That is simply not the case. Each attack from each monster has its own Battle Step with its own individual Damage Step, Damage Calculation and so forth. It seems they have misinterpreted the ruling that explains why Normal Traps can't be activated in response to a Cyber Jar flipped by an attack. The Game Rules don not support thier notion, however.
 
Digital Jedi said:
You phrased it right. When Cyber Jar is flipped by an attack, it resolves in the Damage Step and Normal Traps cannot be activated there. (With a few exceptions. But they have specific timing that gets them around that rule. The general rule would still aplly)

From the way DragonS phrases his question, it looks like someone is trying to tell him that the Damage Step starts for the first attack and keeps on going even when the other monsters attack. That is simply not the case. Each attack from each monster has its own Battle Step with its own individual Damage Step, Damage Calculation and so forth. It seems they have misinterpreted the ruling that explains why Normal Traps can't be activated in response to a Cyber Jar flipped by an attack. The Game Rules don not support thier notion, however.

That is exactly what happened , I plaed in a tournament recently and a guy said that because the cyber was attacked then also after the effect is resolved and new monsters are special summoned you can not activate any traps because you are in the same damage step , which of cource is not valid. I supose the same is valid also for example in case I have a monster with an attack of 1500 the opponent attacks with a Pyramid Turtle and then his monster is destroyed , but he special summons Ryu Kocki and he continues his attack and attacks my monster , then I can activate a trap to his new monster ( e.g. Sacuretsu ) or not ?
 
John Danker said:
Yes, at that point, when the newly summoned monster (Ryu Kokki) attacks the previous damage step has ended. By using Sakuretsu Armor in response to the new attack of Ryu Kokki you're not yet in a new damage step and the previous damage step has been completed.

And can you activate Bottomless for the Ryu Kokki in this case and for in the previous case for the monsters that are summoned by Cyber Jar ( if the Cyber Jar was on your side of the field and it was attacked ) ???
 
The summon itself happens in the Damage Step so you would not be able to activate Bottomless Trap Hole. But before the newly summoned monsters could declare an attack the damage step will end and you'll go back to the battle declaration for any remaining monsters, so that is where the Ryu Kokki or whatever came to the field from Cyber Jar would be vulnerable again.
 
And the same goes for Cyber Jar. The monsters its effect brings out are only summoned during the Damage Step. But before you can declare an attack with any of them you have to complete the Damage Step for the monster that attacked Cyber Jar. Individual attacks never carry over to another monster just because they were summoned during the Damage Step. You complete the attack for each monster one at a time. They never overlap.
 
Lets not forget that if Cyber Jar is flipped from an attack, and there are monsters special summoned and put in face up position that are 1500 atk or more... you CAN activate Bottomless Trap Hole and each one will be sent out of play... The reason they will all be Bottomlessed, is cuz they were summoned at the same time.... now reading what is said on this thread I am wondering if this can happen if they were summoned after an attack on Cyber Jar... or is it just when Cyber Jar was just flip summoned??
 
kingpinopie said:
Lets not forget that if Cyber Jar is flipped from an attack, and there are monsters special summoned and put in face up position that are 1500 atk or more... you CAN activate Bottomless Trap Hole and each one will be sent out of play... The reason they will all be Bottomlessed, is cuz they were summoned at the same time.... now reading what is said on this thread I am wondering if this can happen if they were summoned after an attack on Cyber Jar... or is it just when Cyber Jar was just flip summoned??
This is exactly what you cannot do. Bottomless Trap Hole cannot be actiated in the Damage Step, which is where a Cyber Jar flipped by an attack would resolve and Special Summon. This is cvered in Bottomles Trap Holes rulings:

If "Cyber Jar" is flipped as a result of being attacked, you cannot activate "Bottomless Trap Hole" because it cannot be activated during the Damage Step.

Remember the rules regarding what Traps/Quick-plays can be activated during the Damage Step. Ones that specifically modify ATK/DEF, Counter Traps and a few exceptions that have the Appropriate timing.
 
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