Traps We Don't Have Yet

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Machinefreak

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If you've played the new games for the DS, you've probably noticed that there are cards in the game that we don't have yet. Here are a couple of Traps we don't have yet:

Calamity of the Wicked
Corpse of Yata-Garasu
De-Spell Germ Weapon
Earthbound Spirit's Invitation
Kunai with Chain
Metal Reflect Slime
Monster Relief
Rope of Spirit
Time Machine
Triage

Just a couple. Feel free to ask if you don't know what one does. Have fun! ^_^
 
Suprisingly, it's not related to Spirit monsters. Here's what it does:

Earthbound Spirit's Invitation
Normal Trap
Activate only when your opponent declares an attack. You may change the attack target to any monster on your side of the field.

Yep. You're welcome!
 
you're forgetting Sixth Sense too...of course its banned in Japan and in the vid games...:D lol..but still would have liked it here...that thing had crazy draw power...
 
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