Continuous Spell, Dust Turnado, and Spell counter

antilegend

New Member
If a card (e.g. Dust Turnado) that will destroy a Contiuuous Spell card (e.g. Level Limit-Area B) is chained to the activation to the Continuous Spell card, will a Spell counter be placed (on Royal Magical Library, etc)?
 
I don't know if I agree with that. The Spell Card must activate AND resolve before a counter can be placed. A card cannot resolve in the Graveyard, so if it is destroyed before resolution, I don't think you can get the counter.
 
Kyhotae said:
I don't know if I agree with that. The Spell Card must activate AND resolve before a counter can be placed. A card cannot resolve in the Graveyard, so if it is destroyed before resolution, I don't think you can get the counter.

Royal Magical Library

Each time you or your opponent activates 1 Spell Card, put 1 Spell Counter on this card (max. 3). By removing 3 Spell Counters from this card, draw 1 card from your Deck.

It has nothing to do with resolution, Level Limit Area-B will be activated. The only thing it won't do is stay on the field.

Also, because cards like Dust Tornado don't negate anything, they resolve properly.
 
"Skilled Dark Magician" has the exact same wording and the rulings for cards like "Skilled Dark Magician" say that the counter is placed at resolution. The question is whether or not continuous Spell Cards can resolve if they're not face-up on the field when it comes time to resolve. I haven't seen a ruling on that yet, and I'm inclined to believe that it has to be on the field to resolve since it's effect is NEVER active on the field if it's destroyed by "Dust Tornado".
 
You have to understand something, a resolved card means that it hasn't been negated in any way (ie. Magic Jammer, Solemn Judgement, Magic Drain, etc.) Dust Tornado does no such thing, it simply destroys, Continous card still resolve, the ONLY thing that they do not do is stay on the field continously, because they got destroyed.
 
i've got a problem of a simler nature with the tower babel
if it has three spell counters on it and play mysticla space
typhoon to destory it would still get it's effect.
i say that it gets it's token but would'nt have time to rsolve the rest of ti's effect.
my opponent says other wise and that he does get it's effect
 
EmeraldDragon said:
iof you play MST against babel it doesnt get its token because by the time MST is fully resolved babel is in the graveyard.
"Spell Counters" are placed at activation, so Tower of Babel would get the 4th Spell Counter, but you're opponent cannot resolve the effect of Tower of Babel until the chain has fully resolved. But, we all know how the story ends, don't we?

Mystical Space Typhoon destroys Tower of Babel, and your opponent cannot activate Tower of Babel's effect without being able to destroy Babel with the 4 Spell Counters.
 
the first part of Royal Magical Library's effect is a continous trigger effect (like Spirit Reaper)

level limit is activated and triggers the the effect of Royal Magical Library.

Dust Tornado is chained to the activation of level limit area-b

both players pass consecutivly

Dust Tornado resolves destroying Level limit area b

level limit fails to resolve because it is a continous spell card and is no longer on the field


Magical royal library starts a new chain. Players may add effects to this chain. when this chain resolves, assuming no one negated Magical Royal Library's effect with Divine Wrath then it (Royal Magical Library's effect) will resolve and it will get a spell counter.
 
exiledforcefreak said:
the first part of Royal Magical Library's effect is a continous trigger effect (like Spirit Reaper)

level limit is activated and triggers the the effect of Royal Magical Library.

Dust Tornado is chained to the activation of level limit area-b

both players pass consecutivly

Dust Tornado resolves destroying Level limit area b

level limit fails to resolve because it is a continous spell card and is no longer on the field


Magical royal library starts a new chain. Players may add effects to this chain. when this chain resolves, assuming no one negated Magical Royal Library's effect with Divine Wrath then it (Royal Magical Library's effect) will resolve and it will get a spell counter.
There is no such thing as a "Continuous Trigger Effect" in this game. Royal Magical Library has two Trigger Effects. One activates and resolve after a Spell Card is activated and resolves. The other is activated manually by the Turn Player.

Also the Chain Block with Level Limit - Area B and Dust Tornado would be like this.

Link 1: Level Limit - Area B
Link 2: Dust Tornado

No where in this Chain Block does it contain Royal Magical Library. Royal Magical Library doesn't activate until the Chain Block resolves completely. So reverse the Chain Link order.

Link 2: Dust Tornado
Link 1: Level Limit - Area B

Dust Tornado is destroying Level Limit - Area B and Level Limit - Area B's effect resolves without effect.

Royal Magical Library's Spell Counter gaining effect activates and priority is passed between both players. Royal Magical Library resolves and the card gains 1 Spell Counter.

Any card that activates its effect (as long it isn't one that requires to be face up) and is then destroyed or removed from the field will resolve. Continuous Spell and Trap Cards will resolve still, however the effect will resolve without effect. That's the nature of how Continuous Spell and Trap Cards function. (I think.)

I really hope that helps.

=)
 
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