masterwoo0 said:
Sheep Tokens
Restriction = Sheep Tokens cannot be used for Tribute Summons.
Condition = If Sheep Tokens cannot be used for Tribute Summons, they can be used for everything else that requres a Tribute.
The "condition" is common sense, and is meaningless. Try this one:
Condition: Sheep Token cannot be Tributed for a Tribute Summon.
Anything else is a general ruling for any Token (cannot be specifically sent to Graveyard/hand/rfp/Deck, only exists on field, etc. etc.).
masterwoo0 said:
Dark Ruler Ha Des
Restriction = Dark Ruler Ha Des cannot be Special Summoned from the Graveyard.
Condition = If Dark Ruler Ha Des is removed from play, he can be Special Summoned.
I'll give you the restriction here (but call it a condition, because it is one), since there are rulings that say the same thing. But the "condition" you've written is again common sense. Removed from play is also very irrelevant to anything about this card, since removing from play this card is nothing special.
That's all you need to know. Logic suggests anything not explicitly stated otherwise behaves exactly as any other thing of its type.
masterwoo0 said:
Option Tokens
Restriction:
Condition: If Victory Viper is removed from the field or placed face-down, the Option Token created by it disappears.
Option Token
Condition: The ATK, DEF, Level, Attribute and Type of this card are always equal to the same of [target card].
You're trying to attribute rulings and situations that are a part of the game as a whole, to specific cards/Monster Tokens. This is meaningless, not to mention incorrect. Gameplay rules are entirely separate to conditions, and apply universally. Like this one:
Game mechanic: If a face-up monster has an undefined Attribute, Type or Level, it is an illegal card for being a face-up monster, and is immediately sent to the Graveyard. (It is not destroyed.)
You're overcomplicating things.