Dreadmaster v.s. Inferno Reckless Summon

Tkwiget

Da Twiggy Man!
Alright, I have two situations I need clearification on.


Player A has a Clock Tower Prison (that has 4 Clock Counters on it) on the field with Destiny Hero Dreadmaster in deck and a face down Inferno Reckless Summon. Opponent has a face up Don Zaloog.

Player A uses Mystical Space Typhoon to destroy Clock Tower Prison and Special Summons Destiny Hero Dreadmaster from his Deck. Player A responds to the summoning with Inferno Reckless Summon.

Now, I say this is illegal because of the fact that Dreadmaster has ?/? stats and nothing is modifying it to make it anything else. ?/? are undefined stats for searching and summoning effects like Inferno Reckless Summon. Thus, you wouldn't be able to search for it.

The other situation is the same, but with a minor change. Player A would have a Destiny Hero on the field before Dreadmaster's Special Summoning. This would make it have some kind of stat value. However, I still say that you couldn't Special Summon it because of card rulings such as Shining Angel v.s. Gradius' Option, Gradius' Option v.s. Morphing Jar #2, etc.

So anyone want to clearify this for me or am I just out of my mind about it?
 
He cant activate Inferno Reckless Summon for destiny hero - dreadmaster when he is summoned. ?/? may be 0 for attack and defense purposes, but not for card effects.

Gradius Option has a summoning requirement that prevents Shining angel and Morphing Jar #2 from summoning it regardless of ?/? stats.

Destiny Hero - Dreadmaster does not have a Summoning Requirement or restriction. If there is a field modifier that changes Dreadmaster's attack to a specific number of 1500 and below, but above 0, then you should be able to activate Inferno Reckless Summon because it is no longer looking at attack strength related to summoning, just the monster itself.
 
masterwoo0 said:
He cant activate Inferno Reckless Summon for destiny hero - dreadmaster when he is summoned. ?/? may be 0 for attack and defense purposes, but not for card effects.
I'm afraid I'm going to have to disagree with you on this one woo0. Monsters with ?/? for ATK/DEF will be treated as having an ATK/DEF of 0/0 while on the field, if there is no ATK/DEF value assigned to them.
Deck Devastation Virus said:
You also check face-down monsters on the field for "Deck Devastation Virus". If "Maju Garzett" is face-down on the field, its ATK is treated as zero so it will be destroyed.
If there are no Destiny Heros on the field when "Destiny Hero - Dreadmaster" is Special Summoned, then his ATK/DEF will be treated as zero, thus making him a legal target for "Inferno Reckless Summon".
 
Yes, I was going to say something along those lines. As soon as Destiny Hero Dreadmaster hits the field, his ATK and DEF will be determined by his (continuous) effect. If his ATK then ends up being 1500 or less, you can activate Inferno Reckless Summon.
 
Yes since Inferno Reckless Summon is looking for a face-up monster to meet the requirement, ?/? would be treated as 0/0 at that point.

The Shining Angel and Morphing Jar #2 examples don't work here because they are looking at monsters in the Deck.
 
skey23 said:
I'm afraid I'm going to have to disagree with you on this one woo0. Monsters with ?/? for ATK/DEF will be treated as having an ATK/DEF of 0/0 while on the field, if there is no ATK/DEF value assigned to them.
If there are no Destiny Heros on the field when "Destiny Hero - Dreadmaster" is Special Summoned, then his ATK/DEF will be treated as zero, thus making him a legal target for "Inferno Reckless Summon".
Awwww man!! Does half right count??
 
but wouldn't multiple dreadmasters on the field create an infinite attack loop for stats? Dreadmaster's ATK consists of the total of all other D-Hero ATK values. Would multiples not continually reconfigure in a loop until their ATK values were infinite?
 
OKShadow said:
but wouldn't multiple dreadmasters on the field create an infinite attack loop for stats? Dreadmaster's ATK consists of the total of all other D-Hero ATK values. Would multiples not continually reconfigure in a loop until their ATK values were infinite?
Nope. Dreadmaster makes its current ATK equal to the combined ORIGINAL ATK of all Destiny Heroes, not their current ATK's. The original ATK of Dreadmaster is treated as zero, so it won't contribute anything to any other Dreadmasters.
 
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