Few Questions about fundamentals and Card Destruction.

desolutionist

New Member
1. Can your oppenent activate Card Destruction if you have less cards in your deck than in your hand?

2. Can your oppenent activate Card Destruction and then chain with Serial Spell, even though you would have less cards in your deck than your hand after the first Card Destruction effect?

3. Do you lose the duel if you cannot draw X number of cards after Card Destruction? (Or does the loss take place in the Draw Phase?)
 
You lose when you are not able to draw when you are supposed to.

Card Destruction will force a loss when it resolve if either player does not have enough cards.

If you have the exact number of cards needed to draw for Card Destruction, (i.e. you will no cards in your deck after drawing the required number of cards) then you do not lose until the next time you're supposed to draw.
 
And it's also a draw if both you and your opponent cannot draw enough cards (say that you have 3 cards in hand and your opponent has 4 and he has 1 left in the deck and you have 2... since you'll both "deck out" the game would be a draw.
 
1) Yes.

2) After Serial Spell's cost effect of discarding your hand, you wouldn't have a hand to use for the effect of the copied Card Destruction. There for it works against your opponent only.

3) No you don't. You draw what you can to try and fullfill the required amount of cards to be drawn.
 
Tkwiget: Regards to point 3. You will lose if you do not have enough cards left in your deck since Card Destruction requires you to draw them. The same would hold true with a Morphing Jar flip and there are less than 5 cards in your deck. (Or Pot of Greed with 0 or 1 cards left in your deck).

This differs from say a Cyber Jar flip since that says to pick up 5 cards, not draw them. As such you can pick up as you can if you have less than 5, but know the next time you are required to draw, you will lose.
 
Are you even allowed to activate a card effect that makes you draw more cards than you have in your Deck? Pot of Greed/Graceful Charity/Reckless Greed, for example, with 1 or 0 cards in your Deck. I remember a ruling somewhere (probably unrelated to this) which says that you cannot Flip Summon a Morphing Jar under certain circumstances because then something impossible would happen (perhaps an infinite loop with Muka Muka and Axe of Despair, I think). That is, you couldn't knowingly activate an effect that causes you to do something you're not able to do (draw more cards than you have, for example).
 
As I typed I remembered it wasn't really relevant, but I thought I might bring it up anyway just in case someone did spot a connection.

So it is allowed to knowingly activate an effect that will lose you the Duel (as per Morphing Jar's first ruling). You just can't create an infinite loop. Fair enough.
 
Number of cards in your deck is similar to number of Life Points in your...er...Life Points. As long as your not paying it away, you can knowingly diminish your Life Points to 0 in the same way you can diminish your Deck count to 0.
 
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