G
Gimpy
Guest
I'm just wanting to get this one strait in my head.
Senario:
Player A contols 1 face-up atk. pos. "Kinetic Soldier" at 1350 atk
Player B controls 1 face-up atk. pos. "Command Knight" at 1600 atk
Player A enters Battle Phase - no activations at this time
- - Player A enters Battle Step
- - - Announces attack with Kinetic Soldier and targets Command Knight
- - - No activations at this time
- - Enters Damage Step
- - - Player A activates Limiter Removal, no chains by either player
- - - - Resolves: Doubles current atk of Kinetic Soldier to 2700
- - - Damage Calculation begins
- - - - Effect of Kinetic Soldier triggers, increases attack and def. by 2000 points (now at 4700 atk)
- - - - Calculate and apply damage (4700 - 1600 = 3100 points damage to Player B)
That's how I see it as playing out. The Rule Book (page 30) is pretty clear that attack or def. modifing Quick-Play Spell and Trap cards can only be used prior to calculation of damage, so it is there that Limiter Removal must be activated. The effect of Kinetic Soldier is also specific that you apply the effect durring "damage calculation."
So, is there any way for somebody to wait until the effect of Kinetic Soldier has resolved and THEN activate Limiter Removal for a net attack of 6700? (thinking not, but want to be sure)
Senario:
Player A contols 1 face-up atk. pos. "Kinetic Soldier" at 1350 atk
Player B controls 1 face-up atk. pos. "Command Knight" at 1600 atk
Player A enters Battle Phase - no activations at this time
- - Player A enters Battle Step
- - - Announces attack with Kinetic Soldier and targets Command Knight
- - - No activations at this time
- - Enters Damage Step
- - - Player A activates Limiter Removal, no chains by either player
- - - - Resolves: Doubles current atk of Kinetic Soldier to 2700
- - - Damage Calculation begins
- - - - Effect of Kinetic Soldier triggers, increases attack and def. by 2000 points (now at 4700 atk)
- - - - Calculate and apply damage (4700 - 1600 = 3100 points damage to Player B)
That's how I see it as playing out. The Rule Book (page 30) is pretty clear that attack or def. modifing Quick-Play Spell and Trap cards can only be used prior to calculation of damage, so it is there that Limiter Removal must be activated. The effect of Kinetic Soldier is also specific that you apply the effect durring "damage calculation."
So, is there any way for somebody to wait until the effect of Kinetic Soldier has resolved and THEN activate Limiter Removal for a net attack of 6700? (thinking not, but want to be sure)