Blockman DPK-ENSE1 - How to use it's effect?

I've just seen this new card on RONIN as I am sure a lot of you have already and I am a little puzzled by it's effect.

Blockman
Effect Monster (Rock / EARTH / 4 Stars / ATK 1000 / DEF 1500)
By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.
My question is, how long does this card have to be on the field before it can split into two, one or two turns. Plus does it count yours and your opponents turns together or just your own and can you use Pyro Clock of Destiny with it's effect. For the latter I am guess no because the cards it can work with create a condition on the field, where I guess this effect is kind of continuous and ignition based?
 
Threads like these that expand to such sizes annoy me when the question is so simple.

Chaos Emperor Dragon-Envoy of the End
Secret Barrel
Ceasefire
Wave-Motion Cannon
Des Koala
Reload

All of these cards have something in common with Blockman. They all calculate something during resolution. In the case of what Novastar said about people thinking Wave-Motion Cannon uses Counters is correct (meaning what he said is correct), it doesn't call of the a thread to jump in size like this one did.

To make what everyone has said into a nice little package, here's the answer.

Blockman counts the number of turns that have passed while it was face up on the field to determine how many Block Token to Special Summon.

1 turn = 1 Block Token
2 turns = 2 Block Token
3 turns = 3 Block Token
etc.
etc..

Like a lot of players do, using a dice as a marker can help you keep track of the amount of tokens to summon.

==========================

I've got a question though about Blockman.

Turn Player activates and tributes his Blockman via his own effect. Blockman was face up on the field for 7 Turns. Both players have a full field of empty Monster Zones.

Question: Will the extra Block Tokens be Special Summoned onto the field?

Only reason I ask this question is because of this part of Blockman's text.

By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field. These tokens cannot declare an attack.

I can't figure out if the overflow of tokens would pour onto the other players' field or be destroyed via game mechanics. It never says where the tokens would be special summoned if your zones are full. However, I could be comparing it WAY too closely with Ground Collapse.

@_@ Help!

XD
 
You gotta remeber Tk, that many cards never really specify where should the summon of monsters should be placed, unless a card specifically says so just like Lava Golem... but if there is no space available on your side of the field you only get to summon as much monsters/tokens as possible, such is the case of Return from the Different Dimension, etc.
 
Pay half of your Life Points. Special Summon as many of your monsters as possible that have been removed from play on your side of the field. During the End Phase, remove from play all monsters that were Special Summoned by this effect.

Return from the Different Dimension says where the monsters are being summoned. Blockman doesn't. Also, I don't believe there's an older card that Special Summons like Blockman does.

Blockman simply says to Special Summon the number of Block Tokens equal to the number of turns passed that Blockman has been face up on the field.

However, I can't see any indication of whether or not the extra tokens would be summoned onto your opponent's field or not. All the text is saying is how you determine the amount of tokens being summoned. I'm not saying I'm right but rather just confused.

Because how I see "Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field." functioning is the process in which you go through to determine the amount of tokens summoned and not the location.

Maybe I'm onto something or maybe I'm not, but I sure as heck need a little assistance to clear up my confusion.
 
Ok maybe RfDD is not the best example, but what I ment to say is that you cannot exceed by any means what doesn't exist... if you have no monster spots available you can't place any more monsters... a card that could summon on your opponent's side of the field will tell you:

Ojama Trio
Lava Golem
etc.
 
Perhaps I'm too use to seeing cards identify the location of where the monster(s) are going to be summoned.

I think I can link Blockman's Special Summoning effect with Cyber Dragon's Special Summoning effect. Cyber Dragon doesn't say which field it can be summoned to, yet it goes to the Turn Players' field.

So after making that connection, I see extra tokens being destroyed via game mechanics.

Thanks for the clarification.
 
Tkwiget said:
Turn Player activates and tributes his Blockman via his own effect. Blockman was face up on the field for 7 Turns. Both players have a full field of empty Monster Zones.

Question: Will the extra Block Tokens be Special Summoned onto the field?

Turn Player can't activate 'Blockman''s effect, because he can't Special Summon 7 'Block Tokens'.
 
Digital Jedi said:
Huh?........

LLOOOOLLL... *moves Digital Jedi back into the thread, to have him start reading again*

Or are you again reacting at the wrong one...?

Return from the Different Dimension (tells where):
Special Summon as many of your monsters as possible that have been removed from play on your side of the field.

Blockman (doesn't tell where):
By Tributing this face-up card, Special Summon in Defense Position a number of "Block Tokens" (Rock-Type/EARTH/Level 4/ATK 1000/DEF 1500) equal to the number of turns this card has been face-up on your side of the field.
 
Cropz said:
Turn Player can't activate 'Blockman''s effect, because he can't Special Summon 7 'Block Tokens'.

Misconception. He can activate it. But the 2 tokens that come too much, are automatically destroyed before they would enter the field, because the game state sees the field is already full.
 
slither said:
Problem is that with cards like Scapegoat, Ojama Trio, Premature Burial, Call of the Haunted etc. you already know exactly how many monsters are going to be summoned.

Cards like Blockman, Dimension Fusion, Return from the Different Dimension, Cyber Jar, Spirit of the Pharaoh, Enchanting Fitting Room etc. the number of monster is not known until resolution.
Indeed. I agree. In Blockman's case, it only counts the number of turns when it is Tributed to Special Summon the Tokens. As players, we're probably able to do a bit of maths and decide how many Tokens would be possible, but the Game doesn't know that. So it does what it can (as many Tokens as possible).
 
Ah, I see now.

Certain aspects of the game have default settings that do not deviate from the game unless the effect text specificaly says so. For example, Monster Effects. If it doesn't say where you can activate the effect and if it doesn't give any type of timing, triggers or conditions for the activation, then you automatically know that it can only be activated during your Main Phases. You require specific text to know if can be activated/triggered otherwise.

When a monsters text says that this monster can only be Special Summoned by <insert required action>, then you know it's going to Special Summon to your side of the field by default. You require specific text indicating if the monsters are going to go anywhere else. Lava Golem and Ojama Trio, for instance, specifically say that monsters are going someplace other then your side of the field.

Blockman has nothing to indicate that the Monster Tokens can go anywhere, but where monsters go by default. To the controling player's side of the field. it says nothing about overflow nor does it indicate that the opponent would gain anything for the effect. Think back to the way Ultimate Offering was and still is misinterpreted, based on its old text.

Now as far as what Cropz mentioned, about it being like Scapegoat, I have to disagree. The number of tokens is an unknown until after you tribute it. The effect would count the number of turns that had passed when the effect resolves. At the point of tribute, the number of turns that has passed hasn't been calculated yet.
 
Back
Top