! Mirror Wall x Lily

Dr Sin

New Member
"If "Mirror Wall" is activated during an attack (including during the Damage Step), then it reduces the ATK of the attacking monster when "Mirror Wall" resolves. (Even though "Mirror Wall" normally reduces the attack by half when the attack is declared, it will still reduce the attack by half if you activate it after the attack is declared.)
You can activate "Mirror Wall" during the Damage Step before damage calculation.
If "Mirror Wall" is already face-up on the field when a monster declares an attack, "Mirror Wall" reduces the ATK of the attacking monster by half when the attack is declared. "from FAQ Konami

Now, the official answer to it is that if a Lily declares an attack and the turn player chooses to pay 2000 lp to boost her attack and the opponent activates Mirror Wall, Lily's attack is 3200. Why is that? Since Mirror Wall can be activate in the damage step, as Lily's effect, why can't I let my opponent pay and then turn her attack to 1700?
One thing that I was wondering about is that there could be two situations and two different answers to this question: when Mirror Wall is already activated and when, as the above situation, I choose to activate it during the damage step when Lily declares an attack and the player chooses to pay.
Can anyone clarify it to me?

Thanks in advance.
(p.s: I searched for it and didn't find a answer before posting)
 
Well, in that situation I believe that Mirror Wall and Injection Fairy Lily form a Chain Block within the Damage Step of the Battle Phase. If they decide to pay, they would get that 3000 attack boost. However, since that's a Cost to gain that boost Mirror Wall only affects the portion of which Lily's attack is known. That's the 400.

So the Chain Block would look like this.

Chain Link 1: Injection Fairy Lily
Chain Link 2: Mirror Wall

Chain Link 2: Mirror is the portion that resolves first.
Chain Link 1: Injection Fairy Lily is what resolves last.

Since Lily is originally attacking with 400 attack and the player controlling Lily decides to pay the cost to for the attack boost, it forms a chain since it's two effects chaining to one another. Or rather Mirror Wall to Injection Fairy Lily.

With that known, Injection Fairy Lily will then be affected by Mirror Wall. The portion in which Lily's attack is halved is the original attack or the 400 attack it started with. Then the Effect of Lily will resolve and it will gain 3000 attack.

So that's where the 3200 attack comes from. =/ Kinda hard to see it like that.

EDIT: Almost forgot this part..lol

If Mirror Wall is already face up on the field and Lily attacks the same thing will happen just Lily alone will be in the Chain Block. When Lily attacks its attack will be halved when it declares the of 400. So, that 400 turns into 200 and then if the player decides to pay, she will gain 3000 attack. Once again, this is how you get to 3200 attack.
 
pssvr said:
Ultimately, there are two answers to this question.

1. If Mirror Wall was already active, it will reduce lily's attack to 200, then you may pump her to 3200.

2. If Mirror Wall was activated during the damage step, after she was pumped to 3400, she will be reduced to 1700.

-pssvr

PS My toilet just overflowed.

You're right. Unnecessary to say, another thing that is not made clear/forgotten by UDE. Just like the fact that didn't put the ruling I posted in the rulings of Injection too.
But most times Wall is already active before Injection attacks.

P.S.: feeling sorry for you. Hope you have another toilet in your house, or neighbours who are friendly.

Greetings,
BenjaminMS
 
pssvr said:
Ultimately, there are two answers to this question.

1. If Mirror Wall was already active, it will reduce lily's attack to 200, then you may pump her to 3200.

2. If Mirror Wall was activated during the damage step, after she was pumped to 3400, she will be reduced to 1700.

-pssvr

PS My toilet just overflowed.
You can not activate multiple chains in the damage step. So even if you chain Mirror Wall to Lily Mirror Wall will have resolved prior to Lily pumping the 3000 so there is no way for Mirror Wall to reduce the 3000 portion of Lily's attack.
 
masterwoo0 said:
Huh???

You don't have to do that. You can wait until Mirror Wall resolves and then pump up Injection Fairy Lily.
Actually Skey has a point. I would assume since there is only 1 chain in the damage step that you could run into a scenario where Lily would need to chain to Mirror Wall's activation in the damage step (I would think it incredibly unlikely).

Player A attacks a DEF position Sheep Token while Player B has Continuous Destruction Punch active on the field.

In the Damage Step Player A does not activate Lily (why would you to destroy a defenseless sheep).

Player B activates Mirror Wall, Player A does not chain (still no reason to).

Player B chains Castle Walls (okay Houston now we have a problem).

So Player A now needs to choose to either let Lily die or activate her effect. So in this particular case Lily would be at 1700 ATK.
 
Isnt this similar to the way that Lily interacts in a battle with one of the Gate Guardian pieces? If she attacks, then her effect will invariably end up as the 1st effect in the block, and the 2nd effect in the block would be the opponent's effect (whether it be Suijin/ect or Mirror Wall)

In that case, the opponent's effect will resolve first, and Lily's boost will resolve last, which is why the 3000 increase isnt touched.

Ok, maybe Lily could end up as the 2nd effect, if the controlling player passes their priority to activate her effect.

Is that all in order?=/
 
The way I see it,Mirror Wall would go on the chain as chain link number 2 (or 3 if multiple were in play), as lily being chain link 1. Therefore, the Mirror Wall would resolve first, reducing 400 to 200, then lily's 3000 boost kicks in and kicks A$$. With the turn player able to use 1st choice in effect activation. This is how I see it. And in the case if Mirror Wall were active before damage calculation, Mirror Wall actually resolves before damage calculation is entered, still leaving fairy able to use the full extent of her....as I like to call it.....INSTANT STEROIDS. I mean c'mon, how else you gonna get all that power so fast?
 
So let me see if I got it:

1) Only one chain at all can be made at the damage step?

2) If the sentence above is true, than I believe that the most accurate (I think it is the right word, not sure:)) answer is that against Mirror Wall Lily will always get her full boost (3000), because if it's my turn and I declare an attack with Lily I have priority since damage step is reached and if my opponent chains Mirror Wall to her effect the chain will resolve like that:
Link 1: Lily's effect
Link 2: Mirror Wall
Since Mirror Wall resolves first, it will only affect Lily's original attack, reducing it to 200 and then he gets her boost (3200 atk). Is it right?
But then another question comes to my mind:
If I declare an attack with Lily and enter the damage step, if my opponent uses Rush then Lily's attack will be reduced to 0 (since it can't be lower than that) and then she will boost and the attack will proceed with 3000 atk for Lily ?
And I agree with Anthonyj and seems pretty logic to me that in this particular case Lily's attack will be halved (1700).
Thanks for all the answers and sorry for my English.
*Edit: for some reason I completely confused what Rush does. Sorry.
 
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