The End of Anubis VS Horus the Black Flame Dragon LV6

pssvr said:
Which still doesn't change the fact that you don't get your discard back when activation is negated.

-pssvr
You don't get back costs ever. The cost is offered to activate the effect, activation has occurred at that point. Negating the effect happens after the effect was activated. Do you realize how much time goes by in the game between activation and the card being negated?

You attack my Gemini Elf with Axe of Despair with your Goblin Attack Force. You then activate Raigeki Break targeting my Axe of Despair and discard Night Assailant, I chain with Solemn Judgment and pay 1/2 my life points, you chain with Seven Tools of the Bandit and pay 1000 life points, I chain with another Solemn Judgment paying half my remaining life points, you pass on adding to the chain, I pass on adding to the chain, now we start resolving this chain. Are you trying to tell me that you should get your Night Assailant you sent 4 cards ago back because your Raigeki Break didn't get to go through? How about my 4000 life points I paid for my first Solemn Judgment because it didn't actually happen according to that kind of logic.

Those costs are part of the activation. They are non-refundable. That has nothing to do with costs being ahead of card activation.
 
pssvr said:
Masterwoo: Cannon Soldier will be negated by EoA, if it's effect activates in the grave. If it's effect activates in remove from game (i.e. if banisher is in play) then it will not be negated.

-pssvr
Okay... There is no way I'm going to seriously believe that Cannon Soldier is a Graveyard effect. His effect activates on the field when you tribute a monster, even if it's himself.
 
Sorry just my frustration over the Exiled Force is a graveyard effect still being "Officially Posted"
[Re: Skill Drain] "Skill Drain" negates the effects of face-up Effect Monsters on the field, but does not negate effects that activate in the Graveyard, such as "Witch of the Black Forest", "Sangan", "Mystic Tomato", "Giant Rat", "Exiled Force", "Sinister Serpent", and "Vampire Lord".

You'd think it took an act of congress to delete one name from this ruling. I know it is just par for the course with UDE to take years to change these but at some point it gets old having so many acknowledged mistakes (let alone the non-acknowledged ones) still posted.

Some of these have me at a point of wanting to take a page from Lord Tranorix and grab some kittens.
 
Oh, Oh, (raises hand to be called on)

Ok, as I have asked and said (after asking) about Exiled Force vs. Skill Drain, Skill Drain doesn't neccesarily negate effects that activate on the field, it just negates face up monsters on the field. Which, IMO, is why Exiled Force still works. It activates on the field (which Skill Drain cannot stop), then resolves in the graveyard (and since it isn't on the field, Skill Drain says "what happened?")

EOA vs Exiled Force. As said above, Exiled Force activates on the field. The End of Anubis (spells it out to enable autolinking, hint, hint) negates effects that ACTIVATE in the graveyard, of which Exiled Force is not.

And I just want to say one thing, and not seem rude.....

PSSVR, don't hate on people in what you post....a couple of your posts I've read seem just a little.....cocky. It's like you can imagine the tone of voice your speaking in....and if you talked to me like that (in person) I don't think I would appreciate it at all, to say the least. These forums are opinion based, and noone is right 100% of the time (except UDE, because they can rewrite the rules....) But, nonetheless, congrats on 200+ posts in less than 3 weeks! Kudos!
 
When I said people who disagree with me aren't entitled to their opinion, I was joking (Maybe if I went ten posts without sarcasm, people wouldn't hate me so much...). Anyway, thanks for the posts comment, I just really wish I had caught my 200th post.

-pssvr
PS. D***... I just used sarcasm, didn't I?
 
pssvr said:
When I said people who disagree with me aren't entitled to their opinion, I was joking (Maybe if I went ten posts without sarcasm, people wouldn't hate me so much...). Anyway, thanks for the posts comment, I just really wish I had caught my 200th post.

-pssvr
PS. D***... I just used sarcasm, didn't I?

Hard to read the mile markers when you're driving that fast. :)

And Roadhouse007 you are correct. That is exactly why Exiled Force gets around Skill Drain and The End of Anubis. (Oh and UDE right 100% of the time?) LMAO You can't chastise someone for too much sarcasm in the same post that you type something like that.
 
ROLF!
I think in this case, the correct term would be irony. Its hard to argue with someone like UDE that goes quietly back to change things when we aren't looking ;)
 
pssvr said:
I don't mean to speak for Roadhouse, but I'm pretty sure he wasn't being sarcastic. Remember, UDE makes the rules, therefore, they are always right.

-pssvr

Actually Konami makes the rules and UDE passes them out with a varying amount of mistranslation, misunderstanding, and just plain missed paying any attention to what they are talking about.

UDE does not make rules, Kevin has no "final say" on how anything in this game operates. Konami employees are also not exempt from giving incorrect information and even posting something that turns out later to have been in error. The only person that technically can not be wrong as far as the rulings for how a card works is Kazuki Takahashi - creator of the Yu-Gi-Oh! concept, cards, and rules. Even he has clarified and redefined things as the game has progressed and the original terminology was not up to clearly defining what he meant for the game to do. So no he can't be wrong, but something he had said 5 years ago can certainly be inapplicable to the current game today.
 
Weren't you the one who said something about UDE fixing a small error, and how that covered up for the fact that "we haven't really defined the game" at all, or something? Ok, now I have a question for you: Why not play old maid? That game is pretty well defined, the rulings have all been confirmed. So why don't you play old maid instead of Yu-Gi-Oh!? I think I'll answer that: because part of Yu-Gi-Oh! is mastering complex and changing rules, and that's why you like it. So stop ragging on UDE for doing the things you like best.

-pssvr
 
pssvr, relax. Why the tone of voice? If anything, Anthony pretty much absolved UDE of responsibility in making the rules. That is something done by a separate company, Konami. And in the process, a lot of mistakes and slip ups, and flat up denials of wrongdoing HAVE occurred. Retractions, errata, ect. Then there is the whole translation issue to contend with, and how the basic structure of Japanese and English, is so incomprehensibly different to some people, that the literal translation of cards has sometimes inadvertently overridden the intended function of the card. And you have product managers and designers on both ends who are unable to comprehend how the other end thinks, therefore stubbornly refuse to budge and make changes that help the game mechanics function more clearly.

I don't claim to be an expert on anything here, but I do recall the infamous cliche "1000 cards, 1000 rulings". And I also remember a great saying that, if the mechanics of the game were more consistent, then there would be less need for rulings to be made.

What's the problem with wanting that? If you don't speak up and criticize problems (politely) then you are basically stating that things are ok the way they are. If that were the case, Kevin Tewart wouldn't have bothered making that summer trip to Japan to help the US game sort out some inconsistencies.
 
pssvr said:
Weren't you the one who said something about UDE fixing a small error, and how that covered up for the fact that "we haven't really defined the game" at all, or something? Ok, now I have a question for you: Why not play old maid? That game is pretty well defined, the rulings have all been confirmed. So why don't you play old maid instead of Yu-Gi-Oh!? I think I'll answer that: because part of Yu-Gi-Oh! is mastering complex and changing rules, and that's why you like it. So stop ragging on UDE for doing the things you like best.

-pssvr
I'm simply pointing out truths in this game. And will continue to do so whether it is to your liking or not young one.

1) UDE is a publisher for this game, they do not write the rules of card interaction and effects anymore than Scholastic, Inc. dictates what Harry Potter does in the novels. They publish the "Official Rules" on the website and are the ones with which we communicate to obtain the information on the cards but it is translation, not creation nor definition that they perform in this capacity.

2) I started playing this game when my sons showed an interest and were confused by the conflicting rulings and lack of any concrete foundation to so many of the fundamental parts of the game. The level of complexity and the fun in the game itself has certainly kept me involved but I very much assure you that the "changing rules", phenomenally slow response times, dozens of retractions, pointing of fingers, subterfuge to avoid admittance of making mistakes, and venomous comments against those only interested in helping the game, are not enjoyable nor a factor for keeping me interested. As a matter of fact the complete and total lack of answers to points such as "Priority" had me take a break from the game a number of times last year so as to allow the possibility that I was just too impatient and needed to keep myself otherwise occupied to allow the necessary time for clear definitions to be provided.

If you've been reading the posts on this board for the past six months you can't have missed the general frustration over the lack of response to the Unanswered Questions that exist in a holding pattern waiting to be singled out for the necessary communication between UDE and Konami to get resolved. And you should probably also have noticed that some of these stem from rulings that can't possibly be right but remain posted as "Official" and therefore are binding and are supposed to be adhered to during tournament play. How many mistakes do you see made by someone just learning this game? Have you been to some other forums to see how many of those players are treated? Do you understand that "Officially Posted Material" that contradicts other "Officially Posted Material" most certainly makes the game harder to fully understand and thus prolongs the period of confusion newer players must endure? This forum is absolutely and totally dedicated to the bettering of the game. When someone points out that there is room for improvement for UDE to do a better job. That is constructive criticism. We do attempt to abstain from "bashing" and "name calling". Just like we attempt to abstain from insulting others, or belittling their opinions. Please be aware of these "Codes of Ethics" here. You are most certainly welcome to voice your opinion on a topic without attempting to make others feel smaller.
 
It's been awhile since I've posted on this thread, so referring to my post on the previous page might be needed to get some of the things I'm saying, but...

No. I was not trying to be sarcastic. I simply meant Konami changes the rules to cover their own mistakes. They probably would change the entire mechanics or completely rewrite/errata a couple hundred cards if given the opportunity. I personally know how to eratta a few to make them actually usable and not super broken for specific combos:

EXAMPLE: Butterfly Dagger - Elma should also have on it

...........you cannot activate this card after it was returned from your hand to the graveyard until the end of your turn (or your next turn)

But anyway, that gets off topic.

The game has too many specific rulings that conflict with the mechanics as things stand now. This is a frustration for a lot of players who try to build a deck only to find out half of the cards they use don't do what they were intended too. This is what will ultimately destroy the game's popularity, when players just get sick of having to keep up with Konami's BullS#!t.
 
I was not in any way attempting to make you feel smaller, and I highly doubt that I did. If I did, I apologize. My point was that there is no reason to rant about the issues of the game, when no one is forcing you to play. Let's say you go to a restaraunt where the menu is: Hamburger; Hot Dog. You love hamburgers and hate hot dogs, but you order the hot dog anyway. After the meal, your stomach hurts and you have a bad taste in your mouth. Do you complain about the horrible food? No. Because it was your choice to order something you don't like, not the choice of the restaurant.
-pssvr
 
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