The Official Create-A-Card Thread.

Trap Drain
Counter trap
Nagate the activation of a normal trap card, unless your oppnent discards one trap from his hand.

Next card : Atlantis
 
Atlantis
Field Spell
Double the ATK points of all Water monsters on your side of the field and decrease the ATK points of Fire monsters on your opponent's side of the field.

Next Card: Mask of Rejuvination
 
Mask of Rejuvination

equip spell card

each time you or your aponent draw a card or cards increase
your live by 500 points.


next card: dark machine of demise
 
dark machine of demise

Monster/Effect
*******
2550atk/1700def
Dark
Machine
Effect: discard one monster card from your hand , till the end phase this turn when this monsters battles a monster with same attribute of the discarded monster the monster is destroyied before damage calculation .

Next card : Atlanton Hero
 
Atlanton Hero
Light
*****
Warrior/Effect
As long as there is another monster card with "Hero" in its name, your opponent cannot attack your monster.
ATK: 2000
DEF: 1350

Next Card: Missing Link
 
Missing Link
Continuous Trap
Return 1 fusion matrial monster to the deck when the fusion monster it was used for is destroyed.

Next: Morality Change
 
Morality Change
Continuous Spell
Declare one type of monster. As long as this card is on the field, your opponent cannot set or summon any monsters of that type.

Next card: Win, Lose or Draw
 
Win lose or draw
Counter trap

During the battle phase if your opponent activates a magic or trap card that alters a monsters ATK/DEF or would destroy a monster on your side of the field negate that card. After damage calculation special summon one monster card from your hand deck or graveyard with the same attribute as your opponents monster

nest Emerald dragon
 
EmeraldDragon said:
haha i beat you to the punch barty. And thank god your card aint gonna be made EVER. Its hella broken.
seeing how i was beaten to this card ignore this post and EmeraldDragon that is why i put it up sounded like a fun card
icon10.gif
icon10.gif
icon10.gif
 
Emerald Dragon
Light
*******
Dragon/Effect
This card cannot be destroyed because of battle. You must discard one card from your hand to attack with this monster.
ATK:2750
DEF: 1900

Next card: D.D. Tranquilzer Dart
 
Nice. I would be a cool card

D.D. Tranquilzer Dart
quickplay spell

Roll a six-sided dice and select one monster on your opponents side of the field. If the dice result is a 5 or a 6 reduce that monsters ATK by half. If the result is 2, 3 or 4 reduce the attack by a quarter. If the result is 1 That monster can attack once more this turn.

Next: Father Marneus
 
Father Marneus
Continious Trap
Discard 1 card from the top of your deck and 1 card from the hand to the graveyard and place 1 card from the graveyard to the to the top of the deck(except the cards discard by this cards cost)

Next: Dimensional Power
 
Dimensional power
Quickplay spell

Increase the atk and def of a monster on your side of the field by 500 points for each card removed from play until the end of the battle phase.


Next: Golden Shinigami
 
EmeraldDragon said:
Dimensional power
Quickplay spell

Increase the atk and def of a monster on your side of the field by 500 points for each card removed from play until the end of the battle phase.


Next: Golden Shinigami
Golden Shinigami
Dark/Warrior/5/2400/1700
This card is not affected by your opponents monsters effects, spells, or traps.
Once per turn during your main phase you can destroy 1 monster on the field.

Next Card: Ophidian
 
Ophidian
Effect Monster (Reptile / EARTH / 3 Stars / ATK 1300 / DEF 600)

While this card is face-up on your side of the field, your opponent cannot select Reptile-Type monsters on your side of the field as attack targets other than this card.

Next: Cowbell
 
CowBell

Equip Spell Card

This card can only be equiped to one of your opponent's face up monsters. While the monster equiped with this card remains face up on the field, the equiped monster cannot attack and it's sub-type is changed to Beast.


Next Card - Heartkeeper
 
Heartkeeper
Quick-Play Spell
Select 1 creature on the field. Until the end of turn anydamage inflicted to the selected creature instead is done to its original owner.

Next: Unreal
 
Unreal
Effect Monster (Zombie / DARK / 3 Star / ATK 1600 / DEF 0)
Increase the ATK of this card by 100 for every monster in your Graveyard. Then, decrease the ATK of this card by 100 points for every monster in your opponent's Graveyard.


Next card: Empty Nest
 
Empty Nest
Quick-play Spell
When this card is activated select a player. Remove from play all of that players monsters during the battle phase of the turn this card is activated. At the end of the turn return as many monsters removed from play to the side of the field that had their creatures removed, In addition that player may return any creature from any removed from play pile.

Next card: Crime Passionelle
 
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